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Replacements
Posted: Fri Feb 05, 2016 9:49 am
by BruceASinger@gmail.com
I started playing the Grand Campain as the French. I started building replacements to build up a reserve for when I started fighting the Austrians. The "Hits are Missing in elements using this replacement chit" were are 0. For the first few turns, the replacements were disappearing as fast as I was building them. I searched the logs and found they were going into units so I kept bulding them. In the middle of February, I started to build up some artillery and cavalry so I stopped them. The infantry were still dissappearing as fast as I built them. About the 1st of March, I could not believe the army was still taking some many replacment and saw that all the replacements were going into "Garrissions". I know the defination of Garrission, but in game terms, where are these replacements going. Can I get these replacements into my army or they gone for good. If I had know the replacements I were building were going into Garrrisons, I would not have built them.
Any information on these mystery Garriissions would nice.
Posted: Fri Feb 05, 2016 10:13 am
by Ace
They are going probably to fixed city garrisons on the map. Garisons start with only 1 regiment but can be buffed up to evven 4 regiments if enough replacements are available. The game will prioritize replacements on unfixed stacks and use replacements on garissons.only if more than 5 replacements are available. Personally.I would.raise the treshold.to 10-15 replacements surplus before fixd units are filled.
Posted: Fri Feb 05, 2016 10:37 am
by Captain_Orso
IIRC in CW2 to replace a lost element, the unit needed to be in Passive Posture (PP). That would make guiding to where replacements go far more controllable.
Posted: Fri Feb 05, 2016 10:43 am
by BruceASinger@gmail.com
Ace wrote:They are going probably to fixed city garrisons on the map. Garisons start with only 1 regiment but can be buffed up to evven 4 regiments if enough replacements are available. The game will prioritize replacements on unfixed stacks and use replacements on garissons.only if more than 5 replacements are available. Personally.I would.raise the treshold.to 10-15 replacements surplus before fixd units are filled.
Thanks for the info.
Any idea why "Hits are missing in elements using this replacement chit" shows 0 but units are still taking replacments.
Posted: Fri Feb 05, 2016 5:19 pm
by Khanti
BruceASinger@gmail.com wrote:(...) and saw that all the replacements were going into "Garrissions". I know the defination of Garrission, but in game terms, where are these replacements going. Can I get these replacements into my army or they gone for good. If I had know the replacements I were building were going into Garrrisons, I would not have built them.
Any information on these mystery Garriissions would nice.
(...)
Any idea why "Hits are missing in elements using this replacement chit" shows 0 but units are still taking replacments.
Garrisons are units with that name (mostly) in your cities on map. They will be filled after taking some replacements. But the real problem is that Ageod redesigned replacement system from specific replacements like "heavy infantry"/"light infantry"/"garrison" into generic replacement "infantry"/"cavalry".
And so your problem arises.
The system counts only red elements as missing. If they are destroyed (here: nonexisted from the start) system does not count them. For me it's a bug, as it's no way to find out HOW MANY are needed.
Posted: Sat Feb 06, 2016 8:21 am
by BruceASinger@gmail.com
Khanti wrote:Garrisons are units with that name (mostly) in your cities on map. They will be filled after taking some replacements. But the real problem is that Ageod redesigned replacement system from specific replacements like "heavy infantry"/"light infantry"/"garrison" into generic replacement "infantry"/"cavalry".
And so your problem arises.
The system counts only red elements as missing. If they are destroyed (here: nonexisted from the start) system does not count them. For me it's a bug, as it's no way to find out HOW MANY are needed.
Nice informative answer.
Thanks!
After posting and reading some of the answers, I went back and looked at the units in the cities. The elements of the units were named Garrisions. That the elements of units would be Garrisons never occured to me.
Not sure how I feel amout filling up these units. At least I know what is happening and have a chance to control it.