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Destroyed units after peace for lack of transport?

Posted: Wed Dec 30, 2015 11:40 pm
by pablius
Riddle me this...

As France I fired both, the peace of Tilsit and of Schönbrunn, at the same time

Both Austria and Prussia accepted, Russia was not involved in the war

Almost all my units in Prussia, those around Konisberg, and almost all my units in Austria, Ofen (?) and Ragusa, not those around Vienna, are destroyed instead of moved to the border

the message read...xxx unit was destroyed for lack of transport (or something to the effect)

So, now I`ve managed to achieve peace and destroy most of my armies in one stroke...also Hamburg didn't changed hands and I think it was part of the deal, maybe I´m wrong about that one

Obviously this can´t be the intended behavior, so, what´s going on? How can I prevent it and go on playing? Is it fixable somehow? What the hell is "transport" in this game?

Thanks

Posted: Thu Dec 31, 2015 12:10 am
by vicberg
Script is messed up. SelectFaction = 'AUS' SettleWhitePeace = ALL and SelectFaction = 'PRU' and SettleWhitePeace = 'ALL' is needed. Right now they aren't giving France foreign access and the engine attempts to transport them, can't and destroys them. White Peace gives France Foreign Access, nothing moves and they have supply

Posted: Thu Dec 31, 2015 12:26 am
by pablius
Ok, thanks!

I´ll try to mess with the events and see what happens, 145 turns into a campaign worth some effort ;)

Posted: Sun Jan 03, 2016 7:30 am
by Sir Garnet
It is rare but had the same "lack of transport"-driven problem in PON when an occupying power agreeing to peace. Ships transporting troops were involved - takes a prior save or reconstructive scripting surgery to spawn those units again.

Were there ships involved?

Posted: Sun Jan 03, 2016 8:43 am
by pablius
I can confirme that after including de SettleWhitePeace command in the correct events it worked, in fact the command is there in the first peace with Austria an not in the second

There were no ships involved in most cases (only a landing in Ragusa), I don´t know why some unit were moved and others didn´t, nor what "transport" means in this context, but it is an error in the events

Posted: Mon Jan 04, 2016 12:11 am
by Sirlion
Is there already a fix for this? I mean, like a download ready to replace the original files responsible for this mess? Just so one can play for a bit?

Posted: Mon Jan 04, 2016 1:47 am
by Montbrun
All of the developers have been on vacation this week.

Posted: Mon Jan 04, 2016 9:23 am
by PhilThib
We are back and will check and attend all pending matters now :D