PhilThib wrote:Excellent exchanges...we may come up sooner or later with some suggestions then. The Ottoman leaders in the game right now are inside the enclosed Excel file...feel free to add suggestions. Most of them, except the later Sultans start on map already in 1805
Here are further suggestions for the January 1805 starting Ottoman leaders. Note, these represent attempts not to model the actual personalities, but to try and model the general characteristics of the troops, areas and administrative practices. I have divided this region by region and add my rationale.
ASIA - leaders and troops start in Adalia, Ankara, Smyrna, Sinope and Trapzon. All are one-star, except for the two-star in Ankara. They command small mixed forces of cavalry and militia, except for a foot gun each in Smyrna and Ankara. Ankara also has a supply wagon. The Asian central area of the Ottoman Empire was its longest-settled and most loyal. The lone two-star has the Patriot ability to enable him to stimulate partisan creation where needed.
Adalia
Aganli Pasha (3-1-1) - engineer, entrencher
Ankara
Ali Pasha (3-2-1 two star) - patriot, charismatic
Smyrna
Suleiman (3-1-1) - fort defender
Sinope
Ahmed Pasha (3-1-2) entrencher
Trapzon
Mustafa Pasha (3-2-1) entrencher
EUROPE - leaders start in seven cities, Sarajevo, Sofia, Belgrade, Athens, Varna, Salonika and Tirana. These varied widely, since some (Serbia, Bulgaria and Greece) were hotbeds of Christian unrest, whilst others (Bosnia and Albania) had strong Muslim loyalists as well. So this is a mix, with again an emphasis on leading militias, entrenching and defending forts, while also have leaders able to raid and skirmish. They are all one stars, except in Sarajevo and Varna and command small mixed cavalry and militia. This was an area historically of constant conflict, so the leaders would be skilled in frontier warfare, fort defense and entrenchment.
Belgrade
Mehmet Aga Fotcic (3-1-1) fort defender, hated occupier, pillager
Sarajevo
Hadzi Mustafa (two star 3-2-1) - militiaman, entrencher, pillager
Sofia
Mehmed-Beg Kulenovic (3-1-1) occupier, militiaman, entrencher, fort defender
Athens
Mula Yusuf (3-1-1) hated occupier, pillager, fort defender
Varna
Mehmet Pasha (two star 3-3-2) irregular fighting skill, fort defender, entrencher
Osman Pazvantoglu (3-1-1) very fast cavalryman, surpriser, skirmisher, patroller
Salonika
Kuchuk Ali Pasha (3-1-1) ambusher, irregular fighting skill, entrencher
Tirana
Murad Pasha (3-2-3) strong morale, ambusher, partisan, skirmisher, fast mover
NEAR EAST - the sole city of Kars with a three star and lots of tough terrain. It seems a need in this are would be to negotiate the terrain faster in order to maintain control. Although the area sees fighting, it is usually against Caucasus tribes and Persia
Kars
Hursid Pasha (three star 3-2-2) very fast mover
Turgut Bey (3-2-2) very fast cavalryman
MIDDLE EAST - some of the best cavalry come from here. Three forces start in Aleppo, Damascus and Baghdad, with the last two having two-star leaders. Besides the Akinji cavalry, the rest are militia, although Baghdad and Damascus both have artillery
Aleppo
Ibrahim Pasha (3-1-1) very fast cavalryman, irregular fighting skill, skirmisher, surpriser
Damascus
Taher Pasher (two star 3-2-2) fort defender
Baghdad
Veil Pasha (two star 3-1-1) entrencher
Ismael Pasha (3-1-1) charismatic, very fast cavalryman, adept raider
THE CAPITAL - Constantinople. This is the heart of the realm and hosts the elite forces. These are in four groups: the Sultan's Household, the Janissary Corps, the Grand Vizier and the "new troops." The Sultan is given poor traits not because he was personally bad, but to reflect the fact that by now it was uncommon for a Sultan to lead the army himself; also, Selim was enmired in internal struggles to reform his empire. His traits should encourage the Ottomans to keep him in the capital. However, the leaders in the capital also have some unique traits useful elsewhere
Sultan Selim III (four star 3-2-2) slow mover, recruiting officer, good administrator
Ibrahim Bushati (3-1-1) very fast cavalryman, screener, patroller, skirmisher (to reflect the elite household and tartar cavalry of the Sultan's guard)
Grand Vizir (three star 3-2-2) slow mover, siege expert, master spy
Zurnassan (3-1-1) hothead, dispirited (these are the Janissaries, who were rather unhappy these days)
Muktar Pasha (two star 3-2-1) cavalryman (the elite lancer troops are here)
Kushanz Ali (5-3-3) charismatic, pillager, skirmisher
Ibrahim Bey (three star 3-3-4) defensive engineer (these are the "new troops")
Mahmoud Pasha (3-2-2) charismatic
***
The concept here is to make the Balkan frontier regions strong in militia leaders (for the feudal levies), entrenchers and fort defenders. While this defensive theme is repeated elsewhere, the other regions have their own strengths and weaknesses. The troops from the capital have some unique traits in their leaders to reflect the centralized administration of the Ottomans. Overall, the Ottomans also have many fast cavalry leaders, although only one cavalry battle leader. Hopefully, this mix will reflect the Ottoman style of war at this time.
I didn't make any suggestions for the leaders that don't start on the map, as I didn't know enough about the context for how and where they enter. I also have nothing on the Ottoman naval leaders. These are just suggestions for traits, I don't have any ratings suggestions. However the traits above might inspire some developer tweaking of the ratings as well.
Hope this is useful.