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Still getting end of turn crash with RC4
Posted: Sat Jan 17, 2015 11:01 pm
by DrPostman
Here's the save, logs, and script report: [ATTACH]32806[/ATTACH]
Oddly, sometimes The most recent turn is the last attempted to process,
but ALL orders have been removed. I have to start the turn all over again.
Posted: Sun Jan 18, 2015 6:42 pm
by HidekiTojo
Indeed same here if necessary I'll post my saves here too, its less frequent but still common enough to be very irritating.
Posted: Sun Jan 18, 2015 8:02 pm
by richfed
So far - I am in very early 1862 as the CSA - no CTDs. I haven't had to do this, but with this issue in past builds, I found that manually saving the game before processing the turn seemed to help.
Posted: Sun Jan 18, 2015 8:15 pm
by DrPostman
richfed wrote:So far - I am in very early 1862 as the CSA - no CTDs. I haven't had to do this, but with this issue in past builds, I found that manually saving the game before processing the turn seemed to help.
It's a force of habit for me to do that already.
Posted: Mon Jan 19, 2015 10:57 am
by Pocus
I ran 6 turns in a row and got no crash

Posted: Tue Jan 20, 2015 9:49 am
by Pocus
Can you try this quick fix:
http://we.tl/bxnXodGqSsget from the link the new CW2.EXE and use it instead of the old one please, and report back. Thanks!
Posted: Fri Jan 23, 2015 4:32 am
by DrPostman
Will do. Thanks!
Posted: Fri Jan 23, 2015 9:30 am
by Pocus
UPDATE about a bug affecting some people on a new turn. If that's the case:
You'll find in the archive the updated EXE for both EAW and CW2, please choose your poison and report back

Thanks for your help!
http://we.tl/ulx71e0D3U