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New patch: snow in late april?!
Posted: Wed Oct 23, 2013 7:49 pm
by Palpat
Well, I am pretty sure this is not WAD.
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I am using the brand new update.
Posted: Thu Oct 24, 2013 7:57 am
by PhilThib
WAD...there is a 5% chance of snow in April in the area...you just had bad luck (and true, Athena loves to play low die rolls with the weather ... she must be Swedish or Canadian influenced!)
Posted: Thu Oct 24, 2013 10:23 pm
by lycortas2
It should probably be more like a 2.5% chance. A serious snow or freezing rain hits Maryland in April about every 14-15 years, it is actually more common to have an early snow (October, November, December) than a late snow.
FYI, during the Civil war years it did not snow in Maryland during April except for small amounts in the western mountains, Cumberland area.
Posted: Fri Oct 25, 2013 3:37 am
by Jim-NC
we are not using the actual Civil War weather, but a model that should be similar (not exactly the same, but similar). So it could happen in real life, therefore there is a chance of it happening in the game. And with so many people playing, we see this happen on occasion (as there are probably hundreds of games being played on any given day - well at least some

).
Posted: Fri Oct 25, 2013 10:35 am
by Pocus
there is no random dice roll rolled in CW2, period. They all come from a pre generated list of dices which were checked and verified both on average and standard deviation. People tend to forget that and like to beat dead horses though

Posted: Sun Nov 10, 2013 2:04 pm
by Taillebois
Why is a "pre generated list of dices which were checked and verified both on average and standard deviation" better than a random dice roll assuming both are as close to random and fair as you can get?
If you have a pre generated list doesn't that mean you will get patterns re-appearing?
NB - this is an enquiry about statistics not a complaint - I had a similar query on the Combat Mission forum where they said no dice rolls it's all physics in Combat Mission - but once you allow for the variation in a gun's accuracy about the aim point you must introduce a percentage chance of a hit at which point whether it is dice rolls or look-up sequences of numbers becomes somewhat moot.
Posted: Mon Nov 11, 2013 2:49 pm
by Pocus
People were complaining that the random dice rolls generator tended to produce too many very low or very high dices, so I did that (pre generated dices) in order to not have this complaint again. You can't have patterns because the same series of pre generated rolls is used for everything, there is not one series per category of effect. So in essence if you decide (or the AI) to force march in variation A of a turn and then you don't do that in variation B (of same turn) then all results will be skewed one dice, even battles and to hit chances. Try to find a pattern with that

Posted: Mon Nov 11, 2013 6:15 pm
by veji1
I would suppose that in end april in that zone, "snow" would only be a short episode actually turning into mud. This is nitpicking anyway I suppose.
Posted: Wed Nov 13, 2013 4:29 pm
by Pocus
The weather system has limits, that I don't deny. It applies a certain weather to a specific area, at a specific elevation. If the area is too big it can lead to oddities. Or if you check 2 regions, not in the same area but adjacent physically, I guess it's possible to have snow in plain and clear in mountain this way.