Traffic Rule (Railroads)
Posted: Fri Apr 14, 2017 9:44 am
Simple question to the masses (of devs...) how does the traffic rule work, and does it apply/ can it be made to apply to railroads and river transport?
If I understand the concept, the more strict you set the rule, the more troops you have in a place, the slower they will move out of that place. (Clogged roads etc.) Does this also apply to rail movement? Railroads and River Transport has always only been limited by the global pool. Individual rivers and rail lines have unlimited bandwidth, so a whole corps/Army moves as quick as a battalion (presumably on the same single track line.) Is there a way to have traffic rule slow down larger stacks on the rails and rivers?
(Or does it already happen and I never noticed...)
If I understand the concept, the more strict you set the rule, the more troops you have in a place, the slower they will move out of that place. (Clogged roads etc.) Does this also apply to rail movement? Railroads and River Transport has always only been limited by the global pool. Individual rivers and rail lines have unlimited bandwidth, so a whole corps/Army moves as quick as a battalion (presumably on the same single track line.) Is there a way to have traffic rule slow down larger stacks on the rails and rivers?
(Or does it already happen and I never noticed...)