Thoughts after finishing my second game
Posted: Fri May 30, 2014 10:42 pm
Just finished my second game vs Athena playing as the Union using the RC4 build and thought I'd give provide a brief overview of how I did and some random thoughts.
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Overall I had a lot of fun and would like some advice to make the next game that much more challenging. I'm not sure if I should give the CSA a go or stick with the Union and make it more difficult. I'm already playing on Lieutenant but I'm thinking Colonel might be a step too far
- The Mississippi campaign is REALLY fun and is great for gaining experience. I loved seeing Grant, Sherman, Rosecrans, Lyon, Meade, Sheridan, Pope etc. level up very quickly (Grant was a 3 * by start of 1862)
- Completely ignored the Far West and what still not sure what to do here. I tried taking Tucson but got pushed back in Western Arizona and then lost Ft Yuma and then abandoned everything west of St.Louis (minus Rolla and Springfield MO)
- I learned the hard way of advancing too quickly, ignoring garrisons and losing cities to small divisions, militias and cavalry.
- I *finally* figured out why my blockade was so low (tip: check your naval boxes handling in game options!)
- Athena entrenched a 7000 stack in Richmond, making it very difficult to attack and was very cautious with it. Only an unsuccessful amphibious campaign on Norfolk (that repelled my attack AND destroyed my fleet to the CSA army besieging Fort Monroe) seemed to distract Athena long enough to open the road to Richmond by splitting the 7000 stack.
- Something strange happened at Evansville, 2 CSA armies converged on Evansville and sat there doing nothing for a good 3-4 months after failed attacks on St Louis AND Bowling Green (retreating into my territory as they went). However, Athena did a good job of harassing me with these armies until they got caught.
- I seemed to have lots and lots of resources (over 4K WS at start of 1863), more than I could ever hope to spend. Money was definitely the limiting factor here. (I did initially build a couple of armouries and iron works)
- Promotions system is bit hit and miss. Not being able to see the effect on a generals stats when promoting generals, losing promotions and multiple promotions in a stack are a pain.
- It would also be nice to see the affect of appointing a Corps commander has on its subordinates.
- I don't build nearly enough cavalry for scouting
- The game still crashes fairly frequently (especially alt tabbing or flicking to my second monitor)
[ATTACH]28384[/ATTACH]
AI settings
[ATTACH]28386[/ATTACH]
Game settings
[ATTACH]28385[/ATTACH]
East
[ATTACH]28387[/ATTACH]
West
Overall I had a lot of fun and would like some advice to make the next game that much more challenging. I'm not sure if I should give the CSA a go or stick with the Union and make it more difficult. I'm already playing on Lieutenant but I'm thinking Colonel might be a step too far