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Public Beta Patch 1.02 - Can´t add capture artillery to divisions

Posted: Sun Dec 15, 2013 7:52 pm
by pablius
1) In the changelog of 1.02 it states that now we can add capture elements to divisions, but I can´t actually do it so far

Is it implemented?

2) Also, Contraband unit ability appears as a question mark and no meaningfull text describing it shows up, only a string of text with no actual description

What is the purpose of Contraband units and what is this ability supposed to do?



Edit: typo

Posted: Sun Dec 15, 2013 8:57 pm
by Gen.DixonS.Miles
Their just laborers I imagine. So something akin to engineering or maybe a pontoonier ability? Or maybe they can be trained into fighting units when you get the chance as the North to allow USCT and emancipation.

Posted: Sun Dec 15, 2013 8:59 pm
by Michael T
1) In the changelog of 1.02 it states that now we can add capture elements to divisions, but I can´t actually do it so far

Is it implemented?


+1

Posted: Sun Dec 15, 2013 9:13 pm
by Ol' Choctaw
No, I thing a few things actually got changed back that were supposed to be in the patch.

Posted: Sun Dec 15, 2013 10:12 pm
by pablius
Thanks for the answers

My two top priorities for added features would be to be able to manage foreign troops and to be able to use captures elements, so, I hope at least one makes it into the patch :)

Posted: Mon Dec 16, 2013 10:56 am
by Pocus
Indeed & sorry, this was thought to be fixed but did not made into this patch. This is now definitively fixed.