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River Ships
Posted: Thu Nov 14, 2013 8:31 pm
by sorta
Is there a list anywhere of what the various new ships do eg flatbed, mortar?
Thanks
Posted: Fri Nov 15, 2013 3:36 am
by The Red Baron
No list of which I am aware, but check the element stats and abilities. Flatboats make for cheap transports and you may use mortar boats to improve your siege roll.
Posted: Fri Nov 15, 2013 10:17 am
by Njordr
The Red Baron wrote:No list of which I am aware, but check the element stats and abilities. Flatboats make for cheap transports and you may use mortar boats to improve your siege roll.
But if I remember correctly from AACW1 (or was it PON?), if you put in your sieging force two siege artillery units, their effects on siege roll don't stack.
Is it the same in CW2? And what about mortar boats?
Posted: Fri Nov 15, 2013 10:48 am
by Ace
Yes, it is still the case, so if you have siege artillery, mortar boat would not anything more to siege rolls.
Posted: Fri Nov 15, 2013 12:09 pm
by Ol' Choctaw
I am not sure on that one Ace.
Mortar barges are in a different region, would they get a second check?
Posted: Fri Nov 15, 2013 1:57 pm
by Ace
Ol' Choctaw wrote:I am not sure on that one Ace.
Mortar barges are in a different region, would they get a second check?
Pocus said somewhere that it is the same ability - siege bonus. The ability only checks if you are in adjacent river region as well as in the region itself.
Posted: Fri Nov 15, 2013 4:03 pm
by Pocus
Yes same, it's just that mortar boat can project their ability to an adjacent siege.
Posted: Fri Nov 15, 2013 6:19 pm
by Captain_Orso
Is the strength of the mortar boat's guns also added to the siege role?
Posted: Mon Nov 18, 2013 9:21 am
by Pocus
no, that's a limitation of the code.