Instant defending garrison respawn
Posted: Mon Oct 14, 2013 9:59 pm
Taken from the 1.03/1.04 patch thread.
I'm assaulting Richmond. Day 1, assault goes in, all 7 defending elements destroyed. Yay, thinks I. Day 2, assault takes place again, 1 defending militia element which promptly gets squashed. Ok, perhaps it moved in from an adjacent region and being so small, I didn't see it. Day 6, the same thing happens, 1 defending militia element. Day 7, another single defending militia element. Day 9, 2 defending militia elements. Day 11, 1 element. Day 13, 1 element. Day 14, 2 elements. End result is that Richmond is still Confederate and I'm wondering where all these militia are coming from. I'm assuming that these are all garrison troops.
The following turn, I switched to assault - all out attack (red/red). Same thing happens, every couple of days, one or two militia elements spawn and immediately get squashed. Again, turn ends with Richmond still in Confederate hands, my army is slowly bleeding to death (loss of cohesion and a few casualties) and more importantly, the confederate army nearby that prompted the assault has now recovered.
So, is this WAD or a bug? There was another thread about this, Kensai I think it was suggested that it was because the attacker was failing to capture the objective (city in my case, colonial buildings I think it was in the other thread). If that is the case, I'm not sure how to capture Richmond.
[ATTACH]25301[/ATTACH]
Game version is 1.04rc2
I'm assaulting Richmond. Day 1, assault goes in, all 7 defending elements destroyed. Yay, thinks I. Day 2, assault takes place again, 1 defending militia element which promptly gets squashed. Ok, perhaps it moved in from an adjacent region and being so small, I didn't see it. Day 6, the same thing happens, 1 defending militia element. Day 7, another single defending militia element. Day 9, 2 defending militia elements. Day 11, 1 element. Day 13, 1 element. Day 14, 2 elements. End result is that Richmond is still Confederate and I'm wondering where all these militia are coming from. I'm assuming that these are all garrison troops.
The following turn, I switched to assault - all out attack (red/red). Same thing happens, every couple of days, one or two militia elements spawn and immediately get squashed. Again, turn ends with Richmond still in Confederate hands, my army is slowly bleeding to death (loss of cohesion and a few casualties) and more importantly, the confederate army nearby that prompted the assault has now recovered.
So, is this WAD or a bug? There was another thread about this, Kensai I think it was suggested that it was because the attacker was failing to capture the objective (city in my case, colonial buildings I think it was in the other thread). If that is the case, I'm not sure how to capture Richmond.
[ATTACH]25301[/ATTACH]
Game version is 1.04rc2