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When is AJE coming to steam?
Posted: Thu Sep 25, 2014 4:47 am
by prithupaul
I basically registered to ask this question. When is AJE coming to steam? I know its greenlit. Eagerly waiting for its release.
Posted: Thu Sep 25, 2014 8:26 am
by PhilThib
Basically before the end of the year, we are trying to find a spot in the release schedule over there

Posted: Thu Sep 25, 2014 8:41 pm
by Eisenfaust
1. Will AJE in Steam have all actual addons?
1. Will it be possible to register the copy of AJE bought from the Matrix store in Steam (as it was with Panzer Corps)?
Posted: Fri Sep 26, 2014 7:32 am
by PhilThib
I am not yet informed of all the details, but for sure addons will come, at least in some weeks after first release, if not at launch.
As for the registration, I believe we should do like was done for other Ageod/Matrix games that were placed to Steam. I need to see that with the tech guys

Posted: Fri Sep 26, 2014 7:06 pm
by Achilles84
Posted: Fri Sep 26, 2014 9:30 pm
by Eisenfaust
PhilThib wrote:I am not yet informed of all the details, but for sure addons will come, at least in some weeks after first release, if not at launch.
As for the registration, I believe we should do like was done for other Ageod/Matrix games that were placed to Steam. I need to see that with the tech guys
Great!
Posted: Sat Sep 27, 2014 2:41 pm
by coturnix
Add trading cards if possible. I have no idea what´s needed for this, but it will net you extra sales for sure (not that i care about them, but there´s always people asking for trading cards in the steam forums. It wouldn´t change the game one iota, and every extra sale is welcomed).
Posted: Wed Oct 15, 2014 6:20 am
by BBBD316
Excellent, I was wondering this as well.
I have PON and Prussia Gold wishlisted, but if/when AJR and RUS hit the steam store I will be all over it.
Posted: Wed Oct 15, 2014 7:08 am
by PhilThib
Normally, release should be early next month, barring unusual difficulties or delays

Posted: Sun Oct 19, 2014 1:06 pm
by Castrai
Finally, hurray

Posted: Mon Oct 20, 2014 8:09 pm
by Lobuzio
Great news ! Maybe You can make a user-friendly multiplayer ?
Posted: Tue Oct 21, 2014 12:03 am
by Švejk
PhilThib wrote:Normally, release should be early next month, barring unusual difficulties or delays
*looks at how much it and the DLCs cost*
Looks like I won't be getting anything new for a while.

Posted: Sat Nov 01, 2014 4:25 pm
by Iwbtone
One question here, I preordered the AJE on old ageod store, when ageod still didn't join in slitherine & matrixgames, and today I find AJE and its 2 small dlc have already got a steam key redeem button on slitherine.com's steam key page, but when I put my preorder cd key in register page on slitherine, it said this serial not found ?
So how can I get steam key if I can't register my cd key on slitherine, is there plan that aegod integrates old store cd key into the slitherine 's serial data ?
Posted: Sat Nov 01, 2014 10:40 pm
by Delaware
I went to active my buzz Aldrin Space Program Manager key on Steam and the option was given to generate a Steam key for Alea Jacta Est, which I did. So I imagine it is imminent
Posted: Sun Nov 02, 2014 11:29 pm
by rwenstrup
I have also purchased AJE and several other games prior to the Slitherine agreement. Will there be an ability to put them on Steam? That would be an excellent bonus to your loyal customers!
Posted: Mon Nov 03, 2014 9:37 am
by PhilThib
Yes, I believe there is a feature that allows you to redeem a Steam key from us when you bought the game originally from our webshops
Posted: Mon Nov 03, 2014 11:26 am
by ERISS
What is the bonus instead to loyal customers who don't want any steam key?

Posted: Mon Nov 03, 2014 11:36 am
by Franciscus
ERISS wrote:What is the bonus instead to loyal customers who don't want any steam key?

Not needing Steam to play the game...

Posted: Mon Nov 03, 2014 11:48 am
by Lobuzio
AJE is already avilable on steam ?
Posted: Mon Nov 03, 2014 1:22 pm
by Achilles84
Are you going to release Hannibal and the Parthian wars too?
Posted: Mon Nov 03, 2014 6:25 pm
by Eisenfaust
Lobuzio wrote:AJE is already avilable on steam ?
Release date - 04.11.2014!
Posted: Mon Nov 03, 2014 8:00 pm
by Franciscus
Achilles84 wrote:Are you going to release Hannibal and the Parthian wars too?
It's planned, yes
Regards
Posted: Mon Nov 03, 2014 10:53 pm
by rwenstrup
Could you provide directions on how to register serials numbers on Slitherine for AGEOD games bought prior to the agreement with Slitherine? I've got several...and the original serial numbers. Just need to know the procedure.
Thanks!
Posted: Tue Nov 04, 2014 1:16 pm
by Comtedemeighan
The game is now for sale on Steam just purchased it.
Posted: Tue Nov 04, 2014 2:16 pm
by Pocus
Yes, and if you want to help on the Steam forum, then be my guest!
http://steamcommunity.com/app/313660/discussions
Posted: Wed Nov 05, 2014 4:11 am
by BBBD316
Bang!
Saw on the Paradox forums that this was available and got it, so in 3 months I went from 0 AGEOD games to CW2, TEAW, ROP, PON and now AJE.
Just keep releasing them and I will keep buying them, deal? Still waiting for RUS and WIA
Posted: Wed Nov 05, 2014 9:56 am
by Pocus
Nice to read

So I guess you had a kind of epiphany with our game system? What was the most difficult thing to understand? Some say that simultaneous turn based game are innately harder to understand than the more classic IGO-UGO.
Posted: Wed Nov 05, 2014 11:06 am
by ERISS
Pocus wrote: you had a kind of epiphany with our game system?
I think you'll be disappointed: this must just be the collectorist habit of Steam users. They tend to buy many to fill their game listing,
it must come from as they own nothing real (but a right to use), they paradoxaly psychologically have to reassure like this (buying more funny wind).
Posted: Wed Nov 05, 2014 12:35 pm
by ChuckB
Pocus wrote:Nice to read

So I guess you had a kind of epiphany with our game system? What was the most difficult thing to understand? Some say that simultaneous turn based game are innately harder to understand than the more classic IGO-UGO.
Hi Pocus,
I'm not the original poster but here is my story: I bought the original BOA and then again BOA2:WIA and was never really able to work my way into the system. I played some shorter scenarios but the whole concept of how stacks are handled (and shown) and the command point system felt very confusing to me. In retrospect the issue with stacks was the different levels/layers of units: there are the tabs for formations, the units within the formations that are shown in more detail and then the elements of these units on the right side. It was also always difficult to judge the strength of enemy units (the little colored balls at the bottom of the unit counters are only partially helpful).
I bought American Civil War - The Blue and the Gray and never played it.
I pre-orderd AJE and ... never really played more than the tutorial. I think one of the issues for me with AJE was the lack of smaller scenarios, as everything felt pretty overwhelming. I also think that the manual could be better (and probably needs an update after all the patches).
Then TEAW came out and I had ZERO interest in WWi but the availability on Steam (at reduced price in the beginning) made me buy it and, again, I played the tutorial and read one or two articles that explained the two most important points for me (stacks and CPs) and it clicked somehow. I never played more than the tutorial of TEAW but picked up AJE and WIA and enjoy playing it now. That also made me buy two of the AJE expansion and Civil War 2 (which I plan to play next)
Posted: Wed Nov 05, 2014 12:36 pm
by ChuckB
Pocus wrote:Nice to read

So I guess you had a kind of epiphany with our game system? What was the most difficult thing to understand? Some say that simultaneous turn based game are innately harder to understand than the more classic IGO-UGO.
Hi Pocus,
I'm not the original poster but here is my story: I bought the original BOA and then again BOA2:WIA and was never really able to work my way into the system. I played some shorter scenarios but the whole concept of how stacks are handled (and shown) and the command point system felt very confusing to me. In retrospect the issue with stacks was the different levels/layers of units: there are the tabs for formations, the units within the formations that are shown in more detail and then the elements of these units on the right side. It was also always difficult to judge the strength of enemy units (the little colored balls at the bottom of the unit counters are only partially helpful).
I bought American Civil War - The Blue and the Gray and never played it.
I pre-orderd AJE and ... never really played more than the tutorial. I think one of the issues for me with AJE was the lack of smaller scenarios, as everything felt pretty overwhelming. I also think that the manual could be better (and probably needs an update after all the patches).
Then TEAW came out and I had ZERO interest in WWi but the availability on Steam (at reduced price in the beginning) made me buy it and, again, I played the tutorial and read one or two articles that explained the two most important points for me (stacks and CPs) and it clicked somehow. I never played more than the tutorial of TEAW but picked up AJE and WIA and enjoy playing it now. That also made me buy two of the AJE expansion and Civil War 2 (which I plan to play next)