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AJE and BOR 1.03c official patches available !

Posted: Wed Dec 25, 2013 11:18 pm
by Franciscus
Hi.

AJE and BOR official patches 1.03c are available from Matrix, here:
http://www.matrixgames.com/news/1322/Update.your.games.for.Christmas.

Below, direct links to download the patches and the respective changelogs:

[color="#FFA500"]>>AJE 1.03c[/color]:
ftp://ftp.matrixgames.com/pub/AleaJactaEst/AleaJactaEst-Update-v103c.zip

Changelog:

List of AJE patch changes

1.03c
************

NEW EXE (date 28/10/2013)
- Fix of a rare bug in movement of ships in rivers

UI
- Several corrections to graphic sprites (armies, icons, etc) positions in map (namely in Anatolia/Pontus)
- Credits button (main screen) in German and Spanish languages (thanks, picaron and dooya!)
- Small fix to spanish language detailed battle report interface


SCENARIOS AND DB FIXES

All Scenarios:
- Fixes to Units DB:
Sea-worthy ships can only be built in sea ports, not in river ports
Lagid river ships can only be built in the Nile
- Revision of cities levels to avoid razed "ghost" cities bug

Marius vs Sulla and Great Mithridatic War scenarios:
- Fix to several incorrect command penalties for Pontic "subfactions" (ex: Scythian alliance option forces)

Marius vs Sulla scenario:
- Fix to Peace of Dardanos proposal

The Great Mithridatic War scenario:
- Small fix to the Scythian alliance option consequences (now 3 additional cavalry units will become available to recruit, as stated in the text)

The Roman Civil War (Caesar vs Pompey) scenario:
- Numidian and Mauretanian infantry replacements now available (AFR)



Parthian Wars:

All scenarios:
- Fix to several incorrect command penalties for Parthian "subfactions"
- Relocation of Seleucia port icon on Tigris bank
- Fix to Parthian Civilization and Development flavour events texts

Carrhae scenario:
- Correction to Malichus II english bio notes

Marcus Antonius scenario:
- Correction to final texts of roman minor victory/defeat

Traianus scenario
- Fix to conditions for Jewish revolts to occur
- Fix to Parthian option to recruit Scythian mercenary cavalry

Severus scenario:
- Small fix to option to raise new legions in Nisibis
- Further fix to Armenia sues for Peace event
- Fix to Parthian option to recruit Scythian mercenary cavalry

_______________


1.03b
************

NEW EXE (date 10/10/2013)
- New diplomatic variables exported to Gamelogic.opt (minimum relations needed to give passage, supply and intel), still to test and apply to scenarios

LANGUAGES
- Spanish and German translations updated for all scenarios (thanks, picaron and dooya !)


SCENARIOS AND DB FIXES

All scenarios:
- Correction and improvement to several Ports exit points

Parthian Wars:

Marcus Antonius scenario:
- Fix to Lagids rebirth and remodelling of Asia Minor political options
- Rework of Antiochia Legions defection to Labienus event
- Small fix to Judea alocation multichoice event (allocate to Herod option)

Severus scenario:
- Fix to Armenia sues for Peace event
- Agbar sues for neutrality and Capture of Artaxata events cancelled



----------------------------------------------------------------------------------------------------------------------------------


[color="#FFA500"]>>BOR 1.03c[/color]:
ftp://ftp.matrixgames.com/pub/BirthOfRome/BirthOfRome-Update-v103c.zip

Changelog:

List of BOR patch changes

1.03c
************

NEW EXE (date 28/10/2013)
- Fix of a rare bug in movement of ships in rivers

UI
- Several corrections to graphic sprites (armies, icons, etc) positions in map (namely in Anatolia/Pontus)
- Credits button (main screen) in German and Spanish languages (thanks, Picaron and dooya!)
- Small fix to spanish language detailed battle report interface


SCENARIOS AND DB FIXES

All Scenarios:
- Fixes to Units DB:
Sea-worthy ships can only be built in sea ports, not in river ports

Third Samnite War, Ager Gallicus and Pyrhic Victories scenarios:
- Etruscan ships buildable in Portus Argous port

Pyrhic Victories scenario
- Fix to Taras fleets initial setup (mixed quinqueremis/triremis squadrons)


Parthian Wars:

All scenarios:
- Fix to several incorrect command penalties for Parthian subfactions
- Relocation of Seleucia port icon on Tigris bank
- Fix to Parthian Civilization and Development flavour events texts

Carrhae scenario:
- Correction to Malichus II english bio notes

Marcus Antonius scenario:
- Correction to final texts of roman minor victory/defeat

Traianus scenario
- Fix to conditions for Jewish revolts to occur
- Fix to Parthian option to recruit Scythian mercenary cavalry

Severus scenario:
- Small fix to option to raise new legions in Nisibis
- Further fix to Armenia sues for Peace event
- Fix to Parthian option to recruit Scythian mercenary cavalry

_______________


1.03b
************

NEW EXE (date 10/10/2013)
- New diplomatic variables exported to Gamelogic.opt (minimum relations needed to give passage, supply and intel), still to test and apply to scenarios

LANGUAGES
- Spanish and German translations updated for all scenarios (thanks, picaron and dooya!)

SCENARIOS AND DB FIXES

All scenarios:
- Correction and improvement to several Ports exit points

Mercenary War scenario:
- Fix to Carthaginian option of alliance with Sardinian tribes (wrong sardinian leader unit fixed)


Parthian Wars:

Marcus Antonius scenario:
- Fix to Lagids rebirth and remodelling of Asia Minor political options
- Rework of Antiochia Legions defection to Labienus event
- Small fix to Judea alocation multichoice event (allocate to Herod option)

Severus scenario:
- Fix to Armenia sues for Peace event
- Agbar sues for neutrality and Capture of Artaxata events cancelled


--------------------------------------------------------------------------------------------------------------------

Please note:

These are all-inclusive patches, meaning thay contain all changes since the beginning and can be applied to any previous version. Also, they are in principle save-game compatible with games started with version 1.03 (although not all changes and improvements will take effect in ongoing games)


Enjoy !

Posted: Thu Dec 26, 2013 1:42 pm
by Pocus
Thanks to all AJE/BOR volunteers for this hard work, and in particular Franciscus for his relentless efforts to make the game better and better!

Posted: Mon Dec 30, 2013 10:33 pm
by Hister
Thank you very much guys! Nothing better then a strong support for a game.