Rome in the Great Mithridites War
Posted: Fri May 31, 2013 3:43 pm
And now for the Romans in the Great Mithriditic War. I found a couple odd things playing 1.02a.
First, I can't build roman supply wagons. I just built a new roman army to replace one lost in Spain but I can't build supply wagons to go along with them. Which means the army is going to be pretty limited unless I transfer some from the east. I assume the inability to build supply wagons is an error but maybe not.
Also I received a notification that Caius Cassius Longinus and army was now available for my command and sure enough, there they were in northern Italy. Unfortunately they were locked and as of my last turn, are still locked. Not sure if they are supposed to be locked or not but the message stated they were available for my command.
Finally at the beginning of the game, I moved my three star roman general, Marcus Cotta , to join the locked Galatians army. I did it because I knew the Pontics were going to attack and the Galatian army was front line and very large but lacked command points. When war was declared by the Pontics, they immediately attacked the Galatian army and unlocked them. Shortly afterwards for a substantial cost, I was given the political option to form an alliance with the Galatian army. However, they were already unlocked because they were attacked on turn one of the war. I don't know if they would have been attacked if I hadn't put a Roman general in charge. But the result was I had the Galatian army and didn't have to pay to obtain their services.
As to balance within the scenario, so far I have found playing Sertorius very easy and fun. Playing as the Romans, the Pontics are large but not really much of a challenge so far. I haven't needed to even bring in reinforcements to the East. Sertorius destroyed one of my two armies in Spain through a dumb mistake on my part. I put my army into Emporiae after Sertorius had stomped them at Osca and the entire army surrendered as soon as Sertorius put the town under seige. My plan was to have a fleet pull them out when the walls were breached but it turns out Emporiae doesn't have a harbor. And since the army didn't even wait for any breaches to surrender, a harbor and a navy wouldn't have made a difference either way. I still hold Gades in the south and sally out from time to time. I am really nervous about leaving the town because I have no idea where Sertorius is at. I suspect the best strategy in Spain against the AI or a human is similiar to Otho's strategy in the 4emperors scneario, run and don't stop running. Running combined with scorched earth strategy might work. I also hope to have Sortorius assassinated. If I can have him assassinated, I may have a chance in Spain. Overall, I suspect the Romans will win even if they lose Spain because they receive so many VPs elsewhere. A scorched earth strategy might work against a human but if it doesn't, I could see Sertorius in Rome fairly easily and the Romans losing.
Haven't tried playing as the Pontics yet and I may wait to do so until I find out about the Roman supply wagons.
First, I can't build roman supply wagons. I just built a new roman army to replace one lost in Spain but I can't build supply wagons to go along with them. Which means the army is going to be pretty limited unless I transfer some from the east. I assume the inability to build supply wagons is an error but maybe not.
Also I received a notification that Caius Cassius Longinus and army was now available for my command and sure enough, there they were in northern Italy. Unfortunately they were locked and as of my last turn, are still locked. Not sure if they are supposed to be locked or not but the message stated they were available for my command.
Finally at the beginning of the game, I moved my three star roman general, Marcus Cotta , to join the locked Galatians army. I did it because I knew the Pontics were going to attack and the Galatian army was front line and very large but lacked command points. When war was declared by the Pontics, they immediately attacked the Galatian army and unlocked them. Shortly afterwards for a substantial cost, I was given the political option to form an alliance with the Galatian army. However, they were already unlocked because they were attacked on turn one of the war. I don't know if they would have been attacked if I hadn't put a Roman general in charge. But the result was I had the Galatian army and didn't have to pay to obtain their services.
As to balance within the scenario, so far I have found playing Sertorius very easy and fun. Playing as the Romans, the Pontics are large but not really much of a challenge so far. I haven't needed to even bring in reinforcements to the East. Sertorius destroyed one of my two armies in Spain through a dumb mistake on my part. I put my army into Emporiae after Sertorius had stomped them at Osca and the entire army surrendered as soon as Sertorius put the town under seige. My plan was to have a fleet pull them out when the walls were breached but it turns out Emporiae doesn't have a harbor. And since the army didn't even wait for any breaches to surrender, a harbor and a navy wouldn't have made a difference either way. I still hold Gades in the south and sally out from time to time. I am really nervous about leaving the town because I have no idea where Sertorius is at. I suspect the best strategy in Spain against the AI or a human is similiar to Otho's strategy in the 4emperors scneario, run and don't stop running. Running combined with scorched earth strategy might work. I also hope to have Sortorius assassinated. If I can have him assassinated, I may have a chance in Spain. Overall, I suspect the Romans will win even if they lose Spain because they receive so many VPs elsewhere. A scorched earth strategy might work against a human but if it doesn't, I could see Sertorius in Rome fairly easily and the Romans losing.
Haven't tried playing as the Pontics yet and I may wait to do so until I find out about the Roman supply wagons.