Mercenary scenario is great, but there is a problem
Posted: Wed Feb 06, 2013 5:44 pm
I have very much enjoyed playing the Mercenary scenario as Carthage. It is very challenging, with interesting events, and the Carthaginians have many handicaps, yet many advantages. The strict time limit makes it hard for the Carthaginians to destroy the mercenaries, as does the cunning moves of the AI once it realizes that the Carthaginians can defeat them in battle. Not to mention revolts in punic cites, and in the islands. Very faithful to history, and following Hamilcars strategy helps.
However, there is a bug I have noticed. Carthage controls the sea, and the mercenaries have no ships. Yet if Carthage is under siege, the following consistently happens-
You load an army on a fleet, and move the fleet out of the city to land the army elsewhere. The game will show that the army is loaded on the ships. Yet, next turn, you will find that the very same army is still in Carthage, even though the fleet is where you sent it.
This happens only when Carthage is under siege.
Is this WAD, or a bug?
However, there is a bug I have noticed. Carthage controls the sea, and the mercenaries have no ships. Yet if Carthage is under siege, the following consistently happens-
You load an army on a fleet, and move the fleet out of the city to land the army elsewhere. The game will show that the army is loaded on the ships. Yet, next turn, you will find that the very same army is still in Carthage, even though the fleet is where you sent it.
This happens only when Carthage is under siege.
Is this WAD, or a bug?