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Any game changes in Birth of Rome?

Posted: Fri Feb 01, 2013 11:04 pm
by mariandavid
Caveat: I am greatly enjoying BOR - happily reading background material from an SPQR board game while I take on the Samnites. However I note that the manual that downloaded with BOR is that of AJE (which I obviously already have). Are there any changes - other than those in the .2 upgrade - asking as the situation v options and troops is very different in the new period.

Posted: Sun Feb 03, 2013 3:41 am
by jimwinsor2
One thing that I have noticed is that the "supply production in besieged ports rule" is finally working as advertised. IOW, you cannot starve out a port city during a siege UNLESS you are also blockading it by sea. Only when you add a sea blockade to the siege will the supply production in a city stop, and you can slowly starve them out (and begin to get breaches more often).

Trying to take a port city is a real pain in the butt now (as it should be). Trying to reduce a 3 or 4 port w/o a fleet will take a year or more, most likely. If you are able to at all.

And yeah, this is not so much a "rule change" but rather a rule-finally-implemented. But it is a very noticeable change from the game play in AJE. So, be aware of it.

Posted: Sun Feb 03, 2013 5:51 pm
by vaalen
jimwinsor2 wrote:One thing that I have noticed is that the "supply production in besieged ports rule" is finally working as advertised. IOW, you cannot starve out a port city during a siege UNLESS you are also blockading it by sea. Only when you add a sea blockade to the siege will the supply production in a city stop, and you can slowly starve them out (and begin to get breaches more often).

Trying to take a port city is a real pain in the butt now (as it should be). Trying to reduce a 3 or 4 port w/o a fleet will take a year or more, most likely. If you are able to at all.

And yeah, this is not so much a "rule change" but rather a rule-finally-implemented. But it is a very noticeable change from the game play in AJE. So, be aware of it.


I can confirm this. I had the garrison of Volsini starve when I added a naval blockade to the siege. After a few months, their garrisons fighting power had gone down from approximately six hundred to fourteen, and it was easy to storm the city once the walls were breached.

Posted: Sun Feb 03, 2013 6:13 pm
by Soulstrider
jimwinsor2 wrote:One thing that I have noticed is that the "supply production in besieged ports rule" is finally working as advertised. IOW, you cannot starve out a port city during a siege UNLESS you are also blockading it by sea. Only when you add a sea blockade to the siege will the supply production in a city stop, and you can slowly starve them out (and begin to get breaches more often).


Are you sure this didn't work already? When I sieged I always noticed their army getting out of supply quickly when I block the ports.

Posted: Sun Feb 03, 2013 6:43 pm
by bob.
I think it was fixed with the very first AJE patch. Only the AJE release version had that bug.

Posted: Sun Feb 03, 2013 9:10 pm
by jimwinsor2
It might have been fixed in AJE with 1.02, I'm not sure.