few small ideas for gold version
Posted: Thu Sep 03, 2015 7:09 pm
1. radola gaida switching sides to russian whites (eastern ) since after czech legion evacuation he decideded to stay in russia and fight for kolchak as general (actualy no idea if this is scripted since my gaida died in battle before czechs evacuation and gaida have model for whites)
2. allow siberian whites to build aircraft factory in vladivostok. i know not very historical, but finaly planes are useful in gold version and i want some air battles
3. event for makno anarchists to switch sides to whites after reds betray them as they did in reality, but well, no idea about condition for it - whites pushed from ukraine ? few great battles between whites and anarchists ? certain date ?
4. make decision new railroad pool independent from buil new factory decision, since i buil as many factories as i could, but sťtill lack enough of railroad pool to move al forces especialy after poles entered war (and if im not mistaken they only bringed troops to move but not new trains - overlook? )
5. new decision which allow whites to buy more/new naval marine ships to get more resources per turn , and mayby even some warships to punish any red commie which dare to move to sea or get to coastal province .
6. allow whites to sign peace (not alliance) with greens ( universaly or region specific?) since sometimes greens allied with whites against reds ( for stratetical/combat reason, not idealogical), but still they attacked whites too (but well, i dont know abut situation in which they allied with reds against whites).
2. allow siberian whites to build aircraft factory in vladivostok. i know not very historical, but finaly planes are useful in gold version and i want some air battles
3. event for makno anarchists to switch sides to whites after reds betray them as they did in reality, but well, no idea about condition for it - whites pushed from ukraine ? few great battles between whites and anarchists ? certain date ?
4. make decision new railroad pool independent from buil new factory decision, since i buil as many factories as i could, but sťtill lack enough of railroad pool to move al forces especialy after poles entered war (and if im not mistaken they only bringed troops to move but not new trains - overlook? )
5. new decision which allow whites to buy more/new naval marine ships to get more resources per turn , and mayby even some warships to punish any red commie which dare to move to sea or get to coastal province .
6. allow whites to sign peace (not alliance) with greens ( universaly or region specific?) since sometimes greens allied with whites against reds ( for stratetical/combat reason, not idealogical), but still they attacked whites too (but well, i dont know abut situation in which they allied with reds against whites).