Page 1 of 1

Crash when turn resolved

Posted: Tue Jun 26, 2012 10:59 pm
by le Anders
My game keeps crashing every other time when the turn is resolved or almost resolved
Latest June 8 patch + Quickfix June 23.

From !Main log.txt:

23:56:01 DoUnitsSpawningFromAbi -1.0 µs
23:56:01 [Critical ] TScriptEngine.Parse Exception caught: Mémoire insuffisante while parsing line 60356 :
23:56:01 [Critical ] THost.GenerateTurnFiles Exception caught: Mémoire insuffisante
23:56:01 [Error ] THost.PostHostProcess Exception caught: Mémoire insuffisante DebugStep: 450

Indicating to me that memory is insufficient, but sometimes it works, sometimes not.

Posted: Tue Jul 17, 2012 1:39 am
by AshTray
same happend to me:

4:36:31 (Reporting) Host MakeStep 1
4:36:31 (Reporting) Host MakeStep 2
4:36:31 (Reporting) Host MakeStep 3
4:36:31 (Reporting) Host MakeStep 4
4:36:31 [Critical ] TGroup.AddGroup Exception caught: 1001251 Perm Transports Violation d'acces a l'adresse 007FB7EC dans le module 'RUS.exe'. Lecture de l'adresse 00000000
4:36:31 [Error ] TFaction.KillGroup Group is not empty (UID/Name/Count) 1002718 Berzin' Red Army 6

Battle of Simbirsk started with wrong numbers - Kamenev has around 20k - game shows 1300 at the begginig of the battle. Berzin was ordered to load boats.
I tried 4 times with the same result :(

Posted: Tue Jul 17, 2012 4:31 am
by Durk
If this is happening at the end of the turn and not impacting play, brush it off.
For me it happens if I play a couple of turns in a row or if I play RUS after playing other games for awhile. Try a restart and see if this clears your memory (or at least the computer's memory).

Some odd things still create crashes, but for me just starting fresh takes care of these.

Posted: Thu Jul 19, 2012 7:27 am
by AshTray
AshTray wrote:same happend to me:

4:36:31 (Reporting) Host MakeStep 1
4:36:31 (Reporting) Host MakeStep 2
4:36:31 (Reporting) Host MakeStep 3
4:36:31 (Reporting) Host MakeStep 4
4:36:31 [Critical ] TGroup.AddGroup Exception caught: 1001251 Perm Transports Violation d'acces a l'adresse 007FB7EC dans le module 'RUS.exe'. Lecture de l'adresse 00000000
4:36:31 [Error ] TFaction.KillGroup Group is not empty (UID/Name/Count) 1002718 Berzin' Red Army 6

Battle of Simbirsk started with wrong numbers - Kamenev has around 20k - game shows 1300 at the begginig of the battle. Berzin was ordered to load boats.
I tried 4 times with the same result :(

changed orders for Berzin. he stays at coast instead of loading barges and game calculate turn without crash.

Posted: Thu Jul 19, 2012 8:54 am
by Pocus
Sorry for your problem, rare bugs, on old games will have difficulty being fixed rapidly I fear.

Posted: Thu Jul 19, 2012 1:07 pm
by lodilefty

Posted: Fri Jul 20, 2012 7:23 am
by AshTray


not yet. may we apply it for our running game? i still need to evacuate Berzin forces by water :)

Posted: Fri Jul 20, 2012 12:16 pm
by lodilefty
AshTray wrote:not yet. may we apply it for our running game? i still need to evacuate Berzin forces by water :)


Should be OK as long as you stated under 1.05a or later...