Pat "Stonewall" Cleburne wrote:Here's a list of duplicate generals I've gotten as the southern whites with my recent grand campaign playthrough:
White generals - K. Udovenko, A.V. Korvin-Krukovski
Don generals - A.P. Fitskhelaurov, I.A. Poliakov (the ledger report called him S. Poliakov but he shows up as another I.A. Poliakov)
The recruit prisoners option doesn't work at all for the Southern Whites.
The 2nd "baltics get ready for war" event that spawns Puskar's 2nd Estonian division showed up after I had the balts declare war. He came in locked for 100 turns which I've never seen before.
The Reds finally used the Ally with Anarchists option in mid 1919. The anarchists showed up starved. Grigoriev was gone and Makhno in the middle of starving. The Huliapole and Nova Odessa depots never showed up.
The Greek forces didn't leave with the French. Nither and all the Greek forces stuck around as far as I could tell.
Other than that, the AI needs some help with buying units. The Reds are rarely if ever building anything and are sitting on 1000's of conscript points. The AI has been super passive but they only have a few thousand power in mobile units due to not buying anything. I don't know if there is anyone available to do AI work, but it desperately needs a quick fix for buying units at the least.
Here's my most recent save. You can see the results of all of the above. [ATTACH]18603[/ATTACH]
Excellent Feedback! Thank you!

1. Fixed duplicate officers. In next update [won't fix already started game]
2. Fixed prisoners. A very subtle Syntax error messes up the option. In next update.
3. Baltic troop arrivals do not appear to be linked to or dependent on any DOW or Alliance option! They simply "happen", and all arrive at 100 turn lock. WAD for now, until other bugs are squished!
4. I see nothing in your save regarding Anarchists. Please zip and upload your entire
\RUS\Scripts subfolder.
5. I see the Greeks, but can't debug this from your save. I'll know more with the upload of Scripts folder.
6. There are AI events to buy many Divisions already in place. The RED AI appears to be seriously limited by WSU, and each Division costs 4 WSU [your save shows RED with only 3 WSU on hand]. We need to help AI ia either:[INDENT] a. Free or cheaper Divisions
b. Free or higher priority to build factories
c. Scripts to buy cheaper [smaller] units.
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[INDENT=2]I favor b. as it's least disruptive to the game.
Will investigate, but recall that the entire AI-assists event set was, quite frankly, a serious mess, and is taking me some time to sort it out!
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Again Tank You for playing RUS!!!!!

Please be sure to apply newest patch [see link in my Signature] as it improves on last QF.