Official Revolution Under Siege patch 1.03a
Posted: Sat Aug 13, 2011 9:22 am
A small updated compared to 1.03, but which includes needed fixes! Bold lines denote changes compared to 1.03.
http://ageoddl.telechargement.fr/temp/Patch_RUS103a.zip
[SIZE="4"][color="Red"]Revolution under Siege[/color][/size]
[color="Red"]August 11th, 2011 – Patch 1.03a[/color]
The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup version.
Bugs :
- Bonch-Bruevich does not appear twice in the Grand Campaign anymore.
- French-Greek landings in Ukraine corrected.
- The Czech will not desert anymore.
- Supply map bug corrected.
- Railroad destruction bug corrected.
- "Red Verdun" and fortification events should now work properly.
- Prisoners recruitment option should work properly
- Anarchists, Caucasians, Finnish and Baltic interventions should now work properly.
- The Czech will not desert anymore.
- Supply map bug corrected.
- Railroad destruction bug corrected.
- "Red Verdun" and fortification events should now work properly.
- Fix for the weather problem in 1.03
- Fix for the ‘can always build fort and depot’ glitch
- Removed warning ‘too much iters etc.’
Game Balance :
- More mutinies amongst British and French expeditionnary forces.
- Railroad pool reinforcement options will be available more often and cost 25 money and 50 WSU
- White International Volunteers now cost 2 EP instead of 4.
- More pro-Red loyalty in Central Russia
- Reds begin with 110 NM in the Grand Campaign.
Economy :
- Requisition Special Op now brings 100 money instead of 120 and 8 WSU instead of 10.
- Recruitment Special Op now brings 120 conscripts instead of 150.
- Red mobilization option produces more conscripts.
- Mobilization and Money options costs 10 EP instead of 15 and are more frequent.
Graphics :
Jack and One Armed Mexican new portraits are in - Many thanks to them !
http://ageoddl.telechargement.fr/temp/Patch_RUS103a.zip
[SIZE="4"][color="Red"]Revolution under Siege[/color][/size]
[color="Red"]August 11th, 2011 – Patch 1.03a[/color]
The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup version.
Bugs :
- Bonch-Bruevich does not appear twice in the Grand Campaign anymore.
- French-Greek landings in Ukraine corrected.
- The Czech will not desert anymore.
- Supply map bug corrected.
- Railroad destruction bug corrected.
- "Red Verdun" and fortification events should now work properly.
- Prisoners recruitment option should work properly
- Anarchists, Caucasians, Finnish and Baltic interventions should now work properly.
- The Czech will not desert anymore.
- Supply map bug corrected.
- Railroad destruction bug corrected.
- "Red Verdun" and fortification events should now work properly.
- Fix for the weather problem in 1.03
- Fix for the ‘can always build fort and depot’ glitch
- Removed warning ‘too much iters etc.’
Game Balance :
- More mutinies amongst British and French expeditionnary forces.
- Railroad pool reinforcement options will be available more often and cost 25 money and 50 WSU
- White International Volunteers now cost 2 EP instead of 4.
- More pro-Red loyalty in Central Russia
- Reds begin with 110 NM in the Grand Campaign.
Economy :
- Requisition Special Op now brings 100 money instead of 120 and 8 WSU instead of 10.
- Recruitment Special Op now brings 120 conscripts instead of 150.
- Red mobilization option produces more conscripts.
- Mobilization and Money options costs 10 EP instead of 15 and are more frequent.
Graphics :
Jack and One Armed Mexican new portraits are in - Many thanks to them !
)
I am left wondering why each step forward with RUS has to be accompanied by a step back in the form of new bugs? Fortunately the steps forward are bigger than those backwards; still this endless cycle of new or recurring bugs is going to put people off what is an amazing game. This is all the more regrettable as these new bugs are often claringly obvious. 