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Airpower

Posted: Wed Aug 10, 2011 11:00 am
by Anastasia
How do aircraft attack ground forces other than by moving into the same area as their target

Posted: Mon Aug 15, 2011 2:10 pm
by andatiep
Anastasia wrote:How do aircraft attack ground forces other than by moving into the same area as their target


Just let them with a non-passive order in a neighboring region of the fights and they will do what they have to do (bombing support of land troops).

Even if there is no fights around, they will to recon' mission and improve your detection value there.

Posted: Fri Aug 26, 2011 12:22 pm
by Baris
Although it is French thread in eng,
but mostly bombers in the squadron aren't bombing enemy troops when positioned in neighbouring region. They are mostly doing Recon missions.
When my troops attacks the enemy, planes doesn't bomb either. Or it is not written in message log. Or I didn't understand how it works :bonk: Do the planes need "marching to the sound of guns" by a leader in the same army corps as the attacker for more prob chance?

Posted: Fri Aug 26, 2011 12:40 pm
by Rafiki
Baris wrote:Although it is French thread in eng,

[color="Blue"]No, it's not :) [/color]

Posted: Fri Aug 26, 2011 1:02 pm
by Baris
Rafiki wrote:[color="Blue"]No, it's not :) [/color]


That was fast ! and I see no rust :thumbsup:

Posted: Sat Aug 27, 2011 12:01 am
by NY Rangers
Baris wrote:Although it is French thread in eng,
but mostly bombers in the squadron aren't bombing enemy troops when positioned in neighbouring region. They are mostly doing Recon missions.
When my troops attacks the enemy, planes doesn't bomb either. Or it is not written in message log. Or I didn't understand how it works :bonk: Do the planes need "marching to the sound of guns" by a leader in the same army corps as the attacker for more prob chance?


Red planes have bombed my SW forces during a battle - there's a message- so it can happen.

Posted: Sat Aug 27, 2011 12:45 am
by TheDoctorKing
It does happen but it is rare. I think the idea is that the relatively small numbers of aircraft involved in this war in combination with the very large areas covered means that they really can't deliver much in the way of actual firepower. So they may be bombing all the time but only rarely do they do some actual damage in terms of inflicting hits or diminishing org. Mostly they are useful for recon, increasing your detection level in neighboring areas.

I wonder if the aircraft values are moddable so you could give them greater range, striking power, more recon missions per turn, etc? Might be useful especially for the DNO scenario when, one presumes, the Germans would be able to deploy a significant number of relatively sophisticated aircraft. Devs? Is this a value that we can mess with?

Posted: Sun Aug 28, 2011 11:48 am
by Baris
In polish scenario I unchecked the AI and bring all the planes including bombers, fighters but no luck in bombing. I had also Drang scenario in mind. Against more fortifications and troops, planes would be more useful. Many planes in the scenario. And armies more orginized and deadly including planes I guess.

Posted: Mon Aug 29, 2011 8:59 pm
by andatiep
TheDoctorKing wrote:It does happen but it is rare. I think the idea is that the relatively small numbers of aircraft involved in this war in combination with the very large areas covered means that they really can't deliver much in the way of actual firepower. So they may be bombing all the time but only rarely do they do some actual damage in terms of inflicting hits or diminishing org. Mostly they are useful for recon, increasing your detection level in neighboring areas.

I wonder if the aircraft values are moddable so you could give them greater range, striking power, more recon missions per turn, etc? Might be useful especially for the DNO scenario when, one presumes, the Germans would be able to deploy a significant number of relatively sophisticated aircraft. Devs? Is this a value that we can mess with?


If the Drang Nach Osten scenario happen during 8 years till the late 20s, then maybe the planes will reach a 30's technology and values/roles need to be changed. But then we are in an other game still to be done by AGEOD :) , were the WWII techno' should be all simulated and balanced.

The only way to give them a realistic WWI role for me is the detection value improved (already included) and the artillerist ability for its stack (to be MODed).

Posted: Wed Oct 26, 2011 9:50 pm
by Baris
In the second time (with a total of two air battle instances) the air battle results no loss for the other side. White Reckon plane destroying both the bomber and the fighter plane(described recon plane in element details) without taking any strength damage.

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