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RUS patch 1.01 RC1 released

Posted: Fri Dec 03, 2010 11:22 pm
by Clovis
Patch may be downloaded here

[color="DarkRed"]** link removed - please take RC2 ***[/color]

After patch installation, please unzip this file in the RUS/events directory. This hotfix was needed because of a bug in some events creating strange results in requisitions process:

http://www.ageod-forum.com/attachment.php?attachmentid=13839&d=1291425791




The list of fixes and improvments in this first patch

December 3rd, 2010 – Patch 1.01 release candidate 1

The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup version.




Code improvements and fixes
*You can now abort the construction of a unit, if you select his stack and hit ‘delete’ (suppr key for the French). This can work for all stacks containing just ordered units (and only them). You get full refund.
*Units’ abilities now display their ‘appliance’ (range of effect) by code.
* Entrench indicator now give more details (nearby the envelope icon, selected stack)
*No Winter map option in Options|System Tab, to reduce memory load on smaller config .
*Damages from lack of supply reworked (more logical) and reduced in impact.
*Air bombardment bug fixed
*More adequate sounds when using armored trains.

AI Fix
* Major AI war plans improvements for all scenarios.
* AI now uses Regional Decisions better
* Better leader use
* Better build priorities
* Bug fixes in AI war plans in Polish War and Ice March scenarios
* AI doesn’t destroy anymore the railways of his allies.

New rules
* Revolts - The Green (peasants) faction can now trigger revolt dynamically in any region that has at least 51% loyalty to her.
* Ships replacements – Ships now use spare parts to be repaired. This prevents the code to use up money and war supply automatically for that. This was one of the reasons why your stockpile was always lower than expected on new turn.

Map and DB Fix

* Fixed missing rail link between Pskov and Porkhov
* Renamed "Moors" terrain to "Deep forest"
* Removed Blizzard weather in Deserts in summer months (defective sandstorm treatment)
* Fixed (moved) the rail destroy symbol in Rezevha

* Fixed some abilities values and symbols
* Fixed Rank values for CinC leaders and 4**** leaders
* Changed NATO symbols of conscripts infantry and cavalry to bear a C

* Added new graphics for some partisan, greens and anarchists units

* Fixed some missing leaders images (as per OneArmedmexican remarks on the forum)
* Changed most models costs ($, conscripts and war supplies) to better balance the game's economy
* Adjusted some money income missing in key regional capitals and ports, also improved income to whites from British foreign aid.
* Doubled the VP cost of Western Allies troops to prevent/penalize suicidal behavior with them
* Fix assignment and colors of Siberian artillery (and a few other support units) and of DON replacements/minimap

Events Fix
* Several typos in event scripting fixed
* Added missing image for event Yudenich army
* Added missing image for event Prince Lieven and Krasnov (Drang scenario)
* Fixed EvalWSU error in event Irkutstk Factory
* Added events to influx Western financial aid to the whites

Pending (official 1.01 or later)
* Replacement interface will get a slight overhaul for clarity of use.
* The major expenses of your nation will be monitored then indicated at the start of each turn.

Enjoy!

Posted: Fri Dec 03, 2010 11:22 pm
by Flop
Yay!

Edit: 404 - Not Found :(

Posted: Fri Dec 03, 2010 11:24 pm
by Alexor
Edit 404 Not Found :thumbsup:

Posted: Fri Dec 03, 2010 11:28 pm
by Kev_uk
Yup a 404!

Posted: Fri Dec 03, 2010 11:29 pm
by barbu
The masses of the proletariat are surging into battle. I don't think the site has enough frontage ;)

Posted: Fri Dec 03, 2010 11:30 pm
by Clovis
We'retrying to solve the mess . Sorry for the unconveniance :(

Posted: Fri Dec 03, 2010 11:32 pm
by barbu
No problem. :)

Posted: Fri Dec 03, 2010 11:34 pm
by Janohito
If I have instaled your balance mod, do I have to reinstall game for patch to work properly?

Posted: Fri Dec 03, 2010 11:36 pm
by Flop
Janohito wrote:If I have instaled your balance mod, do I have to reinstall game for patch to work properly?


Good question.

Posted: Fri Dec 03, 2010 11:39 pm
by Clovis
Fixed. A typo in the adress. Thanks

Posted: Fri Dec 03, 2010 11:40 pm
by Clovis
Janohito wrote:If I have instaled your balance mod, do I have to reinstall game for patch to work properly?


No. The mod file should be replaced by a new one.

Posted: Fri Dec 03, 2010 11:40 pm
by barbu
Bearded guy w/ sword:
"Forward, to the patch!"

Thousands of soldiers:
"Hurraaaah!"

Thanks for the work, Clovis, it's great that you've done so many things so fast.

Posted: Fri Dec 03, 2010 11:41 pm
by Flop
Clovis wrote:Fixed. A typo in the adress. Thanks


Great! Now stand back, as the glorious red hordes wash over Russia. :D

What about that mod question?

Edit: Nevermind, I was ninja'd. :)

Posted: Fri Dec 03, 2010 11:43 pm
by FatalMad
Got it....Thank you :thumbsup:

Posted: Fri Dec 03, 2010 11:50 pm
by Kev_uk
Downloading...great..thanks Clovis for your hard work! :thumbsup:

Posted: Fri Dec 03, 2010 11:51 pm
by Clovis
Kev_uk wrote:Downloading...great..thanks Clovis for your hard work! :thumbsup:


I'm not alone...even if I'm the most active currently on the forum as I've more free time since some days

Posted: Sat Dec 04, 2010 12:00 am
by poweraxe
Thanks to the Devs for releasing this :)

Posted: Sat Dec 04, 2010 12:10 am
by Nikel
Clovis wrote:Fixed. A typo in the adress. Thanks


And what a typo ;)


By the way. Seems to be a problem with the patch. It is too huge, is it not?

Too many stock graphics but not new ones?

And they are not extracted to the graphics folder? :)

Posted: Sat Dec 04, 2010 12:14 am
by petebeadle
I came home from work, entered the forum, and saw a patch was due very soon.
GREAT.
Went out to a friends' birthday, got drunk and logged on again when I got back, and the patch is out.
FANTASTIC AND THANK YOU.
Quick question though, as my beer goggles can't quite see it in the notes. Has the "replacements bug" been fixed, or is this the part of the "replacements interface" fix due in the next patch?
Loving the game by the way and keep up all the hard work.

Posted: Sat Dec 04, 2010 12:28 am
by Clovis
Nikel wrote:And what a typo ;)


By the way. Seems to be a problem with the patch. It is too huge, is it not?

Too many stock graphics but not new ones?

And they are not extracted to the graphics folder? :)



It is huge indeed.next should be smaller.
You're right, some graphic subfolders aren't rightly installed. Fortunatly, RUS is working without. We will have to publish a fixed install to solve this...

Posted: Sat Dec 04, 2010 12:44 am
by wosung
Clovis wrote:It is huge indeed.next should be smaller.
You're right, some graphic subfolders aren't rightly installed. Fortunatly, RUS is working without. Wewill have to publish a fixed install to solve this...


Wow, now that was fast work! Thank you all, you patch-workers!
Esp. happy with the "No Winter map option", cause I only had CTD and scrolling lags with the winter overlay.

Will dl tomorrow.

Best regards

Posted: Sat Dec 04, 2010 12:46 am
by Nikel
OK, thanks :)

Oh, indeed I see a few new graphics of units and events, but not the new leaders

Fixed some missing leaders images (as per OneArmedmexican remarks on the forum)

Posted: Sat Dec 04, 2010 12:52 am
by GlobalExplorer
Great job! actually it comes almost too soon for me, for I wanted to finish my campaign first!! ;)

Posted: Sat Dec 04, 2010 1:09 am
by GlobalExplorer
Fixed (moved) the rail destroy symbol in Rezevha


That's supposed to be Segezha, right? you know the railway from Murmansk and all that ?

Posted: Sat Dec 04, 2010 1:11 am
by Clovis
Nikel wrote:OK, thanks :)

Oh, indeed I see a few new graphics of units and events, but not the new leaders

Fixed some missing leaders images (as per OneArmedmexican remarks on the forum)


We will release a new version as soon as possible.

Posted: Sat Dec 04, 2010 1:14 am
by ERISS
French tutorial not fixed, nor texts escaping windows.

Posted: Sat Dec 04, 2010 2:23 am
by Clovis
Hotfix for a bug in some events ( Kiew instead of Kiev)

Unzip the file into the Rus/events folder; Compatable with ongoing games

Posted: Sat Dec 04, 2010 2:24 am
by Flop
Clovis wrote:Hotfix for a bug in some events ( Kiew instead of Kiev)

Unzip the file into the Rus/events folder; Compatable with ongoing games


All hail the hero of the Revolution! :D

New units never finish instruction

Posted: Sat Dec 04, 2010 3:36 am
by LUDOPEREZ
Playing great campaing as Red I build two new divisions in Moscow, never finish instruction and always are statics. :(
I,m playing with Patch 1.01 and new hotfix
Here the save game

Posted: Sat Dec 04, 2010 3:45 am
by LUDOPEREZ
LUDOPEREZ wrote:Playing great campaing as Red I build two new divisions in Moscow, never finish instruction and always are statics. :(
I,m playing with Patch 1.01 and new hotfix
Here the save game


Here the save game apologies