ROP {public beta} patch 1.03a RC2 = April 16, 2012
Posted: Thu Apr 12, 2012 1:49 pm
For your evaluation:
edit: updated version [game engine only] April 16
http://ageoddl.telechargement.fr/temp/Patch_ROP_v1.03a_RC2.zip
=======================================================================================
Rise of Prussia Update 1.03a RC2
April 16, 2012
=======================================================================================
The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup
version.
. Latest Game Engine (120413)[INDENT]. Fixed: Ledger no longer closes with <right-click>
. Fixed: Transports carrying large troop formations were pillaging ocean regions
. Fixed: ''Looping'' patrol orders that plot the starting region as the ending region now properly move
. Fixed: A 'stealthy unit' [undetected] cannot totally block gains in MC. A ratio of Patrol factors is used, with some MC gained by a large force on the last day of a turn.
[/INDENT]
As always, see the Read Me for full changeLog.
edit: updated version [game engine only] April 16
http://ageoddl.telechargement.fr/temp/Patch_ROP_v1.03a_RC2.zip
=======================================================================================
Rise of Prussia Update 1.03a RC2
April 16, 2012
=======================================================================================
The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup
version.
. Latest Game Engine (120413)[INDENT]. Fixed: Ledger no longer closes with <right-click>
. Fixed: Transports carrying large troop formations were pillaging ocean regions
. Fixed: ''Looping'' patrol orders that plot the starting region as the ending region now properly move
. Fixed: A 'stealthy unit' [undetected] cannot totally block gains in MC. A ratio of Patrol factors is used, with some MC gained by a large force on the last day of a turn.
[/INDENT]
As always, see the Read Me for full changeLog.