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Garrison unlock bug

Posted: Sat Jun 12, 2010 8:46 am
by Bertram
I think I found a bug.

Twice now a garrison of mine got unlocked by being attacked, and got then placed OUTSIDE of the town they were guarding. At start of the turn they were inside of the structure.

Once the enemy stayed in the region (and took over the town), once the enemy was beat off, and the garrison stayed in possesion of the region (and the now empty town).

I think this is not WAD....

It does not always happen, as I also have had some garrisons defend the town as expected. I don't remember if those became unlocked or were already unlocked before though.

(see also "more strange results" in the main RoP forum)

Posted: Sat Jun 12, 2010 1:06 pm
by Gray_Lensman
deleted

Posted: Sat Jun 12, 2010 5:13 pm
by Pocus
This is a bug that is surfacing then, as each stack should remember the value to avoid this problem.

Posted: Tue Jun 15, 2010 2:30 pm
by Pocus
It seems to work for me, using your 'can't build fort save', if you take the Cairo garrison (level 3 entrenchment) and put it outside, it loses its entrenchment. if you drop it back, it get it back. I clearly remember that I added a tracer for that, and it seems it is not broken.

I would need an example (save) where this is not working, there are perhaps some special cases I overlook.

Posted: Tue Jun 15, 2010 2:49 pm
by Gray_Lensman
deleted

Posted: Tue Jun 15, 2010 3:46 pm
by Gray_Lensman
deleted