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I used to hate this game

Posted: Fri Mar 09, 2012 8:58 am
by Freddie_2
My first try on AGEOD games was RoP, but I was kinda overwhelmed. Didn't know enough about the period, the generals etc. Since Napoleon is more "my" period, I then bought NCP hoping I would get more into the whole AGEOD style of gaming.
I got utterly frustrated with that game (couldn't figure out why some armies had more Command Points than others etc.) so I kinda gave up on AGEOD games as a whole.
But somehow, these games are so special in nature, it kept buzzing in the back of my mind. So after a few months, I fired RoP up again and I started reading through the excellent AAR of Narwhal and Baris.
Then I read a forum post here (I think by Narwhal) who advised someone to start with Birth of America 2 first, because it's easier in its setup. So I purchased that a week ago, and now I am totally hooked. Ordered a few books on the Seven Years War and now I can't drop RoP, itching to play whenever I am not near my laptop :)

This game is so rich and fun :)

Posted: Fri Mar 09, 2012 10:02 am
by Lafrite
Nice debriefing :thumbsup:

Posted: Fri Mar 09, 2012 10:29 am
by Nikel
Congratulations Freddie_2 :)

If for a game you have to search for historical info, buy and read books,... it is a good game.

Posted: Fri Mar 09, 2012 5:59 pm
by Aphrodite Mae
Freddie_2 wrote:My first try on AGEOD games was RoP, but I was kinda overwhelmed. Didn't know enough about the period, the generals etc. Since Napoleon is more "my" period, I then bought NCP hoping I would get more into the whole AGEOD style of gaming.
I got utterly frustrated with that game (couldn't figure out why some armies had more Command Points than others etc.) so I kinda gave up on AGEOD games as a whole.
But somehow, these games are so special in nature, it kept buzzing in the back of my mind. So after a few months, I fired RoP up again and I started reading through the excellent AAR of Narwhal and Baris.
Then I read a forum post here (I think by Narwhal) who advised someone to start with Birth of America 2 first, because it's easier in its setup. So I purchased that a week ago, and now I am totally hooked. Ordered a few books on the Seven Years War and now I can't drop RoP, itching to play whenever I am not near my laptop :)

This game is so rich and fun :)


Welcome to our forums, Freddie! :) It's great that you're enjoying your games!

Once you've become accustomed to the complexity of AGEod games, you may want to try AGEod's American Civil War (AACW), and Pride of Nations (PoN).

AACW is probably AGEod's most famous game; it has received many awards, and much praise from gamers all over the world! :)

PoN is a geopolitical simulation of the 19th century. It's less about actual warfare (although there's certainly a lot in the game), and more about guiding your nation to world leadership. Be forewarned: it is probably AGEod's most complex game. Even so, it's my personal favorite! :)

Best wishes,

Posted: Fri Mar 09, 2012 11:52 pm
by Baris
Thanks to the credit you give to the game. It is very elegant and great game indeed. At first I was also overwhelmed and left the game a side but then I decided to give a chance once more for the sake of great tunes of enlightment ,graphics and then introduced with great maneuver warfare which is at best and the Great Prussian leader.
It is not a game for masses or popularity but only for people who have good tastes.

One wild idea(Maybe possible with the changes in the engine) to give every player a sub-faction and implement team play in 7 years war in Europe. :)

Posted: Sat Mar 31, 2012 7:25 pm
by Ilitarist
Too bad it's hard to buy BoA2 in some regions. BoA1 is on steam, but not the second one - go figure why.

Posted: Sun Apr 01, 2012 12:38 pm
by OneArmedMexican
Baris wrote:One wild idea(Maybe possible with the changes in the engine) to give every player a sub-faction and implement team play in 7 years war in Europe. :)


That is an excellent idea. We know that the engine supports more than 2 players now. Your idea would make for some very exciting new possibilities. Most importantly, it may be a lot easier for first time players if they only have to handle the Austrians or Russians instead of the entire coalition and can leave the rest to the AI.

In my opinion 4 players would be enough though:
1. Austria+HRE
2. French
3. Russia+Sweden
4. Prussia+Hannover+GB

WW I had a similar setup where one could chose between 2 or 4 player games. This general concept would be perfect for RoP. Also it would instantly improve balance (and avoid some cheesy tactics like sending Russian Cossacks to Austria or even the Rhine). Moreover, it would simulate the lack of coordination between the anti-Prussian forces that more than once helped Prussia survive.

However I fear that this would cause too much work redoing events and options, though. Still it would be very exciting. My experience from RUS is that PBEMs with three players are a rush of its own.

Posted: Sun Apr 01, 2012 12:53 pm
by Narwhal
RoP would be oustanding as a 3-players game, but I don't think Russia and Sweden can be a player on its own : there is an high chance that Sweden is wiped out early, and a very high chance that Russia is stopped dead in Königsberg by a Prussian player who knows what he does.

I would give Sweden to the Austrian player and Russia to the French player, with some way to avoid those players from shifting cossacks / leader from one side to another.

Posted: Sun Apr 01, 2012 4:46 pm
by OneArmedMexican
Narwhal wrote:RoP would be oustanding as a 3-players game, but I don't think Russia and Sweden can be a player on its own : there is an high chance that Sweden is wiped out early, and a very high chance that Russia is stopped dead in Königsberg by a Prussian player who knows what he does.

I would give Sweden to the Austrian player and Russia to the French player, with some way to avoid those players from shifting cossacks / leader from one side to another.


3 players would work just as well:

1. Austria+Russia
2. France+Sweden+HRE
3. Prussia & Co

But I disagree with you on stopping Russia. In multiplayer, most opponents I have faced abandonned Königsberg without a fight. Moreover the fight for Königsberg isn't as onesided as you paint it. Sure, a good Prussian player can make it hard to take the city, but it will cost him. If I remember correctly, you committed your best defensive general as well as several new artilleries to the undertaking. It weakened your other fronts and still couldn't prevent Baris from eventually conquering the city (after he had lost two years and a lot of units ;) ) Most importantly, I believe a good Russian player can find ways to overcome these stalling attempts. Finally, Russia isn't exactly limited to the fight for Königsberg. They always can raise hell with their Cossacks virtually anywhere.

As for Sweden, they can be easily crushed if the player takes the offensive too early and too aggressively. But if played carefully, they are likely to survive. If Prussia commits a major army against Sweden, they can - as a last resort - retreat inside Stralsund. With the amounts of supplies and artillery Sweden has at its disposal, Prussia would have to commit a major part of its own forces (especially its artillery) over an extended time to take the fort. As a consequence, one of its other fronts is likely to collapse.
A good strategy with Sweden is to make a lot of noise but don't risk battles unless the odds are heavily in their favour. Most importantly one should always keep close enough to the base to be able to retreat in a rush if Prussia commits a serious force. With Cossacks all over the map (which one should do), Prussia won't be able to surprise them. As soon as one of the other faction gets close to Berlin, the Swedish can be committed in earnest.

Posted: Sun Apr 01, 2012 6:46 pm
by Narwhal
OneArmedMexican wrote:3 players would work just as well:

1. Austria+Russia
2. France+Sweden+HRE
3. Prussia & Co

But I disagree with you on stopping Russia. In multiplayer, most opponents I have faced abandonned Königsberg without a fight. Moreover the fight for Königsberg isn't as onesided as you paint it. Sure, a good Prussian player can make it hard to take the city, but it will cost him. If I remember correctly, you committed your best defensive general as well as several new artilleries to the undertaking. It weakened your other fronts and still couldn't prevent Baris from eventually conquering the city (after he had lost two years and a lot of units ;) ) Most importantly, I believe a good Russian player can find ways to overcome these stalling attempts. Finally, Russia isn't exactly limited to the fight for Königsberg. They always can raise hell with their Cossacks virtually anywhere.

As for Sweden, they can be easily crushed if the player takes the offensive too early and too aggressively. But if played carefully, they are likely to survive. If Prussia commits a major army against Sweden, they can - as a last resort - retreat inside Stralsund. With the amounts of supplies and artillery Sweden has at its disposal, Prussia would have to commit a major part of its own forces (especially its artillery) over an extended time to take the fort. As a consequence, one of its other fronts is likely to collapse.
A good strategy with Sweden is to make a lot of noise but don't risk battles unless the odds are heavily in their favour. Most importantly one should always keep close enough to the base to be able to retreat in a rush if Prussia commits a serious force. With Cossacks all over the map (which one should do), Prussia won't be able to surprise them. As soon as one of the other faction gets close to Berlin, the Swedish can be committed in earnest.


Well, I have improved my Russian Defense strategy by two items (thanks to you on both accounts) - more on this in the AAR. I believe it now means a huge commitment the first year, and then significantly less commitment

I believe HRE should be led by the Austrians, for historical reasons. After all, the nominal head of the HRE force would have diner with the head of Austria every evening :) . As for the Swedes, they are a traditional French ally, so giving them to France makes sense. This would leave Russia to the Austrians.

Posted: Mon Apr 02, 2012 4:42 am
by Durk
So Gentlemen, how difficult would the mod be to make this a three or four player game?
From a historical perspective, this would be an excellent game with three or four players.

Posted: Tue Apr 03, 2012 3:55 am
by H Gilmer3
Buying this game made me rethink the Civil War game and play it. I really don't like the scenario selection here, but I really like the game. I have played the invasion of Saxony about 100 times always as Prussia. It sounds a little sadistic, but I played the last 30 times or so trying to get video right for a Let's Play for youtube.

The video always comes out blurry or bad or graphical glitches. I'm a little frustrated with doing my first youtube.

Posted: Sat Apr 07, 2012 7:30 pm
by Andy2
I love NCP, ROP and PON due to their game depth. It is the finest strategy games I have ever played. Pride of Nations is the most interesting and best global strategy game. :coeurs:

Posted: Sat Apr 07, 2012 8:32 pm
by Andy2
I love NCP, ROP and PON due to their game depth. It is the finest strategy games I have ever played. And Pride of Nations is the most beautiful and interesting global strategy game! :coeurs: