Casualty distribution
Posted: Sun Jun 07, 2009 2:59 pm
Will there be an improved method of determining which units take casualties and to what degree? It really bothers me when a select few units get destroyed while many others don't receive a scratch. Can't the casualties be distributed in a more broad manner? I am fine with some units taking much more casualties than others but there should be a better distrubution throughout the entire army. I just don't understand the method that the game uses to determine which units are selected to take hits and why certain units take the hits for the entire army. 
