Page 1 of 1

New Engine

Posted: Fri Jun 21, 2019 5:42 pm
by MickM2
Will there be a PON remake using the Empires engine?

Re: New Engine

Posted: Tue Jun 25, 2019 9:52 am
by Pocus
Nobody reads in the future :)

First, Empires need to be a decent success, at the very least. Once that is done (hopefully) then we have no 'prohibited subject', so among others, yes, a game set in the Victorian era is always a possibility!

Re: New Engine

Posted: Wed Jul 03, 2019 7:57 pm
by Don Powell
+1

PON needs to live on in a new stable / robust engine so it can claim the glory it so rightly deserves !

Re: New Engine

Posted: Sun Jul 07, 2019 9:26 pm
by RebelYell
Pocus wrote:Nobody reads in the future :)

First, Empires need to be a decent success, at the very least. Once that is done (hopefully) then we have no 'prohibited subject', so among others, yes, a game set in the Victorian era is always a possibility!


Would it be possible to create two product lines ?
Grand strategy product line, like this new title and the old PON.
Then a separate operational art of war product line, (third partie?), redoing the old ageod titles.

Re: New Engine

Posted: Tue Jul 09, 2019 1:50 pm
by Pocus
I have only so many brains and arms (respectively 2 and 8 ? :bonk: )

Re: New Engine

Posted: Wed Jul 10, 2019 5:40 am
by Don Powell
I think that we, the fans, need to petition Slitherine to throw more programming resource help to AGEOD and stop tinkering around with Space Ships, Orcs and Unicorns :D

Re: New Engine

Posted: Thu Jul 11, 2019 9:11 am
by Pocus
Well, Orcs (Orks!) are nice in Gladius. I like very much the smell of their crisp skin burning in the morning (I like to play Space Marine, only for the lore).

Re: New Engine

Posted: Thu Jul 11, 2019 5:21 pm
by Don Powell
True.

I held off on Gladius until they came out with Chaos.

40k with Imperium but no Chaos adversary is like Ying without Yang.

But it will have to wait since I just invested my Steam gift card on FOG : E ;)


After a brief look, it seems that PON II could find a home on this new engine - but the Trade part would need less generalization than FOG : E and lean more towards the depth of the original system ....

Re: New Engine

Posted: Sat Jul 13, 2019 6:18 am
by MickM2
And not sure how research would be shoe horned in to a 19th century game.

Re: New Engine

Posted: Tue Jul 16, 2019 11:12 pm
by H Gilmer3
After playing a Pike and Shot scenario of Civil War battles, I hope that there is a Civil War game with those types of tactical battles. And buying of weapons of different types. Kind of like Forge of Freedom, but better.

Re: New Engine

Posted: Wed Jul 17, 2019 11:26 am
by RebelYell
H Gilmer3 wrote:After playing a Pike and Shot scenario of Civil War battles, I hope that there is a Civil War game with those types of tactical battles. And buying of weapons of different types. Kind of like Forge of Freedom, but better.


There are tons of games with tactical battles, games combining operational and strategic levels, such as the classic ageod titles, are what are the rare gems.
War in the East II is coming out but the age of musket scene is looking bleak if ageod stops doing these games for good.

Re: New Engine

Posted: Thu Jul 18, 2019 11:43 am
by RebelYell
Btw, H.Gilmer, I have enjoyed your Lets Play videos a lot, do you plan to continue them? :dada:

Re: New Engine

Posted: Thu Aug 01, 2019 5:32 pm
by Bamilus
Pocus wrote:Nobody reads in the future :)

First, Empires need to be a decent success, at the very least. Once that is done (hopefully) then we have no 'prohibited subject', so among others, yes, a game set in the Victorian era is always a possibility!


Well, FOG:E is doing very well so hats off to you! I will second Gilmer and throw my hat in the ring for a Civil War game next!

Re: New Engine

Posted: Sun Aug 04, 2019 4:10 pm
by Don Powell
The collective Royalty of the Victorian era decrees : No more petitioning for your New World commoner interests in the Pride of Nations sub-forum ! :D