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Force Pools

Posted: Thu Dec 18, 2014 2:25 am
by jscott991
Is there a way to edit a nation's force pool?

For example, if I think France should have more gendarmes or manufacturing plants or whatever, is there a file where that information is stored?

Posted: Thu Dec 18, 2014 9:00 am
by loki100
if you haven't started a game you can edit the scenario files - you'll find these under vgn/includes ... there is a file for each nation.

if you are in game and want to add more then the syntax to use in an event is:
ChangeStrucPool = $FRA_Chemical1;100


that will for example give France 100 potential 1st level chemical plants

Posted: Thu Dec 18, 2014 3:54 pm
by jscott991
Thanks!

Posted: Thu Dec 18, 2014 9:46 pm
by czert2
but well i finded out that modiffing these files and starting new game dosnt work, you must add them via event, which have added bonus that it can be used on ongoing games.

Posted: Fri Dec 19, 2014 4:20 pm
by jscott991
czert2 wrote:but well i finded out that modiffing these files and starting new game dosnt work, you must add them via event, which have added bonus that it can be used on ongoing games.


Modding the scenario files in any AGEOD game has never worked for me (I almost pulled my hair out trying to do it for Civil War). But adding via event is easy enough.