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What are the special rules for the DLCs?

Posted: Sun Sep 29, 2013 3:49 pm
by JWW
I bought all the DLCs and intend to play my way through them. This would also apply to the scenarios which come with the basic game, too. It seems that some of the rules are turned off for many of the DLCs and scenarios (with the exception I imagine of the 1880 DLC). In some of them you start with no money and no commodities. How do you buy replacements or new units? Are they event driven? Do money and commodities come later? Are there different sets of rules for each DLC/scenario? And is there someplace that tells you exactly how each one works? I've played a turn or two of a couple of them just to see what happens. But I would rather know what the rule set is for a DLC before I attempt to play the whole thing. Thanks for any assistance.

Posted: Sun Sep 29, 2013 6:16 pm
by Jonathan Pollard
I know that in the Russo-Japanese war scenario the Russian side has no access to manufactured goods and therefore cannot purchase replacements and pay for unit maintenance, so you soon will see the Russian army start to completely disintegrate. It's been suggested to run a script to mitigate this, you can see the script in this thread:

http://www.ageod-forum.com/showthread.php?31423-Russo-Japanese-War-Manufactured-Goods

Posted: Sun Sep 29, 2013 8:29 pm
by JWW
Jonathan Pollard wrote:I know that in the Russo-Japanese war scenario the Russian side has no access to manufactured goods and therefore cannot purchase replacements and pay for unit maintenance, so you soon will see the Russian army start to completely disintegrate. It's been suggested to run a script to mitigate this, you can see the script in this thread:

http://www.ageod-forum.com/showthread.php?31423-Russo-Japanese-War-Manufactured-Goods


Thanks. Yes, I read that thread while searching for information on DLCs and scenarios but wonder if that scenario is WAD. Just don't know. The biggest problem is that there is no explanation from AGEOD about the DLCs and scenarios, at least none that I have found. Suggestion for AGEOD - Each should come with at least a brief explanation of the rules parameters.

Posted: Sun Sep 29, 2013 8:52 pm
by loki100
I don't think the current variant is WAD - I recall playing that scenario in 1.2 (or possibly one of the later 1.1 patches) as a learning exercise and as a study on a rarely modelled war. The Japanese AI gave me a complete humping, but not because I never had any manufactures and thus couldn't raise replacements

Posted: Wed Oct 09, 2013 6:31 pm
by JWW
I'm going to bump this up in hope of getting a brief answer from AGEOD. I hope this is not considered bad form on this forum. If so, I apologize. I am really interested in even a short answer to my DLC question. Thanks.

Posted: Wed Oct 09, 2013 8:20 pm
by Jonathan Pollard
JWW wrote:I'm going to bump this up in hope of getting a brief answer from AGEOD.

You might get a faster response in the support subforum. AGEOD seems to provide rapid responses there.