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King Cotton?

Posted: Fri Aug 17, 2012 4:24 pm
by Ex Mudder
Playing a new game as 1.3 as the US, no one is buying my cotton. This is causing problems with my private capital as you can imagine. I have 300+ in stock and 80 on the market. Any idea what I am doing wrong or how to find out?

I also can not see when the button to convert gold/supply/preserved food buttons are depressed or not. I need to mouse over to see "amount converted."

How do I kill indians pillaging my settlements? I sent out units set on agressive but nothing.

Posted: Fri Aug 17, 2012 5:15 pm
by glennbob
If people are not buying it then stop producing it and try to build some textile factories or something to use up the cotton people aren't buying, nations always buy textiles.

As for the coversion thing, its a problem, but its not a bug or anything, its easily figured out.

The Indians can only be detected using cavalry units with high detection, so maybe you won't find them unless you have an army with high detection attributes.

Posted: Fri Aug 17, 2012 5:58 pm
by Jim-NC
Use the "B" key to find out how much is on the market, and how much is being bought/sold. It will tell you how many cotton other people are planning on buying last round (it's a round behind).

Do you have ships in the MTBs? If no, then you can't buy or sell anything. The MTBs link you to other nations.

There may be excessive cotton for sale, or a shortage of consumption. Cotton is used for making ships (sail ships), and textiles. If you are early in the game (before 1855) there may be a shortage of textile shops that need your cotton. Never fear, more will be built by the AI, but it may take a while.

You can manually shut down production facilities (using F10, or going to each one), and shutting down cotton producers will remedy the situation. Be warned, shutting down production too long will lead to other problems.

PS - if you have not had the civil war yet, then keep up a stockpile, as the south doesn't sell much during the war, and you have to recapture your cotton farms.

Posted: Fri Aug 17, 2012 8:23 pm
by Ex Mudder
glennbob wrote:If people are not buying it then stop producing it and try to build some textile factories or something to use up the cotton people aren't buying, nations always buy textiles.

As for the coversion thing, its a problem, but its not a bug or anything, its easily figured out.

The Indians can only be detected using cavalry units with high detection, so maybe you won't find them unless you have an army with high detection attributes.


I found the indians and rebels (they are visible on the map) but the forces are not engaging each other. I am using Cavalry.

It is early game, so I guess I will need to build more textile factories.

I have ships in the MTBs. Sent one to North Sea and one is en route to the MTB east of China. Rest are where they were at game start.

Thanks for the stockpile hint.

Posted: Fri Aug 17, 2012 10:27 pm
by Jim-NC
Indians may be hard to pin down. They like to retreat before combat, or in the 1st round. You will need to have them surrounded, then when they retreat, they retreat into another cavalry stack are engaged again (hopefully killed or pushed to a region containing another stack).

Posted: Mon Aug 20, 2012 7:59 pm
by Ex Mudder
Sounds like a bunch of cav brigades might work better than a cav division then?

Posted: Mon Aug 20, 2012 10:07 pm
by Jim-NC
I think they would, as you can split them up to surround the enemy. The only issue is that the units have to be stronger than the unit defending, or you don't win.