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PON Casus Belli Info Table

Posted: Thu Aug 02, 2012 1:23 am
by Sir Garnet
For ease of semi-WYSIWYG cut and pasting tables I've posted in the Paradox PON MODDING subforum rather than here. Input is appreciated.

CASUS-BELLI-Help-Figure-Them-Out-in-1.03

Sir Garnet

Posted: Thu Aug 02, 2012 10:51 am
by Pocus
Then URL us!

Posted: Thu Aug 02, 2012 4:39 pm
by Sir Garnet
If OK, I am happy to. There is some input and I am modifying the table as we go.

Posted: Sun Aug 19, 2012 12:43 pm
by Sir Garnet
This is the tedious data entry (can't cut and paste) of the current table for your contributions of expertise or even some speculation:

Please help me correct and complete this table for player reference in the PON manual.

PLAYER REFERENCE TABLE


[table="width: 500, class: grid, align: left"]
[tr]
[td]Casus Belli[/td]
[td]Duration[/td]
[td]Direction[/td]
[td]Creation, Conditions, Cost[/td]
[td]Non-Use Penalty[/td]
[/tr]
[tr]
[td]Temporary[/td]
[td]4[/td]
[td]1-way[/td]
[td]Ally subject of DOW[/td]
[td]-10% PP[/td]
[/tr]
[tr]
[td]Infringement [/td]
[td]6[/td]
[td][/td]
[td]Holds your national region or
Objective[?][/td]
[td]None? [/td]
[/tr]
[tr]
[td]Temporary[/td]
[td]6[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]Short-term[/td]
[td]24[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]Forged CB[/td]
[td]24[/td]
[td]1-way[/td]
[td]Requires Imperialism 5, Each attempt to create costs 5 Dip+100PP[/td]
[td][/td]
[/tr]
[tr]
[td]Long-Term[/td]
[td]60[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]Permanent[/td]
[td]Forever[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[/table]

Following is the table of various attirbutes from the CB UID files.

What would be helpful is
(A) Interpretation of what the ITALIC info means
(B) Situations causing each CB

CB DATA WORKING TABLE
[table="width: 500, class: grid, align: left"]
[tr]
[td]UID/ Name Alias[/td]
[td]DiDurat[/td]
[td]Uni/Bilateral[/td]
[td]Attributes[/td]
[td]MustNotHave[/td]
[td]PP cost[/td]
[td]PP on success[/td]
[td]Init Rel[/td]
[td]Recur Rel[/td]
[/tr]
[tr]
[td]41TemporarydiCommitCB[/td]
[td]4[/td]
[td]0/1[/td]
[td]*CB* 1|*AutoCBPen*[/td]
[td]*War*[/td]
[td]0[/td]
[td]0 End-10%[/td]
[td]-400[/td]
[td]-25[/td]
[/tr] [tr]
[td]35Infringe diCBAuto[/td]
[td]6[/td]
[td]1/1[/td]
[td]*CB* 1|*AutoCB*[/td]
[td]*Military* 2|*War*[/td]
[td]0[/td]
[td]0[/td]
[td]-100[/td]
[td]-25[/td]
[/tr] [tr]
[td]36Temporary
diCBTemp[/td]
[td]6[/td]
[td]1/1[/td]
[td]*CB* 1[/td]
[td]*War*[/td]
[td]0[/td]
[td]0[/td]
[td]-100[/td]
[td]-25[/td]
[/tr] [tr]
[td]37Short-Term diCBShort[/td]
[td]24[/td]
[td]1/1[/td]
[td]*CB* 2|*UsedForgedCB*[/td]
[td]*Military* 2|*War*[/td]
[td]0[/td]
[td]0[/td]
[td]-200[/td]
[td]-25[/td]
[/tr]
[tr]
[td]42Forged CB lasting effect*[/td]
[td]24[/td]
[td]0/1[/td]
[td]*ForgedCB*|*ForgedCBTO*[/td]
[td][/td]
[td]0[/td]
[td]0[/td]
[td]-400[/td]
[td]-25[/td]
[/tr]
[tr]
[td]38Long-Term
diCBLong[/td]
[td]24[/td]
[td]1/1[/td]
[td]*CB* 3[/td]
[td]*Military* 2|*War*[/td]
[td]0[/td]
[td]0[/td]
[td]-300[/td]
[td]-25[/td]
[/tr]
*[tr]
* * [td]39Permanent
*diCBPermanent[/td]
* * [td]9999[/td]
* * [td]1/1[/td]
* * [td]*CB* 4[/td]*
* * [td]*Military* 2|*War*[/td]
* * [td]0[/td]*
* * [td]0[/td]*
* * [td]-400[/td]*
* * [td]-25[/td]*
[/tr]*
[/table]

NOTE: To Forge CB is Uni/Bil 1/1 DiDuration zero, MinImperialism 5 Dip Cost 5 100 PP Cost.
with success%: SuccessImperialism = 2 SuccessDiplomacy = 3 SuccessAdministration = 0 per pt.
MustNotHaveAttribs = *Military* 2|*War*|*CB*|*ForgedCB*
AddByAttribs = *ForgedCBTO*|*UsedForgedCB*

EXAMPLE OF UID:
UID = 35
Alias = diCBAuto
Kind = $diKndNone
Name = $di_nam_Infringement_Casus-Belli
Text = $di_txt_CBTemp
ImageSmall = Treaty
ImageMedium = Treaty
ImageLarge = Treaty
Unilateral = 1
Bidirectional = 1
DIDuration = 6
MinImperialism = 0
MinDiplomacy = 0
MinAdministration = 0
Attributes = *CB* 1|*AutoCB*
MustNotHaveAttribs = *Military* 2|*War*
PrestigeCost = 0
RelChangeInitial = -100
RelChangeRecurring = -25
PrestigeChgSuccess = 0

Posted: Mon Aug 20, 2012 12:10 am
by NefariousKoel
That is some nice stuff SirG. :D