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Status of Patch 1.03?

Posted: Thu Jun 21, 2012 10:29 pm
by Prussian Konig
Not rushing you guys or anything but......how's it coming along? ;)

Posted: Fri Jun 22, 2012 2:35 pm
by Pocus
There will be quickfixes, then public beta... We still need several weeks for a big patch I would say.

Posted: Fri Jun 22, 2012 4:49 pm
by Kensai
Pocus, do you mind if we maintain a page on AGEOD Wiki with all bugs or unreasonable situations we notice?
(with 40 pairs of eyes and counting, bugs have nowhere to hide in our MP)

Posted: Fri Jun 22, 2012 5:02 pm
by lodilefty
Kensai wrote:Pocus, do you mind if we maintain a page on AGEOD Wiki with all bugs or unreasonable situations we notice?
(with 40 pairs of eyes and counting, bugs have nowhere to hide in our MP)


I prefer you do a separate buglist here in forums.

Wiki isn't good place for bughunts.....

Posted: Fri Jun 22, 2012 6:25 pm
by Kensai
Copy that. Will try that.

Please now and then visit the bug reports (and tech support) sections of the Paradox forums and of course our MP game as many interesting discussions and improvement suggestions are done there. :)

Posted: Fri Jun 22, 2012 6:43 pm
by lodilefty
Kensai wrote:Copy that. Will try that.

Please now and then visit the bug reports (and tech support) sections of the Paradox forums and of course our MP game as many interesting discussions and improvement suggestions are done there. :)


IMHO, you should post bug reports here. Faster responses here since the "de-Paradoxation" of AGEOD....

...at least if you want my input.....

Posted: Fri Jun 22, 2012 8:54 pm
by Prussian Konig
Pocus wrote:There will be quickfixes, then public beta... We still need several weeks for a big patch I would say.


Thanks Pocus. I really want to start a new game but want the full patch. I can wait.....patiently :neener:

Posted: Fri Jun 22, 2012 11:07 pm
by Kensai
Prussian Konig wrote:Thanks Pocus. I really want to start a new game but want the full patch. I can wait.....patiently :neener:


Honestly, I was doing the same while I was waiting v1.02 to come out back in autumn. I think it's a fairly stable build, you should start with it anyway.

Posted: Sat Jun 23, 2012 3:59 pm
by Kotik
lodilefty wrote:IMHO, you should post bug reports here. Faster responses here since the "de-Paradoxation" of AGEOD....

...at least if you want my input.....


You make it sound like AGEOD are going through "de-stalinzation" or "de-nazification" :D

Posted: Sat Jun 23, 2012 8:29 pm
by ERISS
Kotik wrote:You make it sound like GEOG are going through "de-stalinzation" or "de-nazification" :D

That's humour (I hope), you still deserve a Godwin point...

Posted: Sat Jun 23, 2012 9:27 pm
by Kensai
  • Tooltip is missing from closed nations in F1.
  • Messages regarding colonial actions should come at the moment they are played, not in the end. We have no use of knowing the "assertion" of a colonial territory once it is already done. This is critical to play stakes in time!

Posted: Wed Jun 27, 2012 3:06 pm
by Metalist
My current game as Austria became boring, i want to play as Prussia but i wonder if there are any problems about German unification. And should i play with 1.02d, is loyalty problem a big trouble?