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Bloodless Risorgimiento

Posted: Fri Feb 03, 2012 12:37 am
by popejm
I managed to beat the Austrians (in patch 1.1) without a single shot fired by bypassing Milan completely and taking my whole force to Venetia (minus half of the italian army I left at Alessandria until later). After taking Venetia in one or two turns, I took Udine with the main army of Italy; I took the city in one turn. This shattered Austria's National Morale and I liberated Italia! The Austrians basically sat on their butts letting me outmaneuver them. I guess they are predisposed to make a big deal out of defending Milan.

Image

Posted: Fri Feb 03, 2012 9:41 am
by Kensai
Amazing, they did not even defend?! They simply surrendered? :w00t:


PS. Latest patch is v1.2, it fixes a lots of things.

Posted: Fri Feb 03, 2012 10:04 am
by yellow ribbon
oh, should be known to the devs...

first, there is the problem with the pre-determined level of aggressiveness in quite a few theaters of war.
it also leads to problems in the Russian-Japanese scenario, in the GC 1850 whilst besieging cities, or for instance, Sioux taking over Chicago...

second, its a, i claim so unless they tell me better, still not identified problem within the calculation of combat results / sieges which is giving you this problem of extreme magnitudes like zero losses vs. all destroyed/captured. and thus the broken moral

Kensai is right, 1.02 did some good, but did not solve the basic problems.

For modding this kind of problems, McNaughtons work is a pretty important strong foundation for re-balancing it further more with regard to new units stats either :indien:

Posted: Fri Feb 03, 2012 5:42 pm
by popejm
They did simply surrender! In Venezia anyhow, there were no defenders in Udine. I put that I did it in 1.01 because I figured something like this is true, I'm going to attempt to find the latest beta patch and retry my tactics and I will post what happens.

The other reason for me posting it is that the situation is hilarious. The battles being so bloody that the Red Cross gets made and the color Magenta is created. All because of the horrible carnage and fields irrigated with blood and yet... here is an accidental velvet revolution!

Posted: Fri Feb 03, 2012 6:11 pm
by yellow ribbon
well, the aggressiveness is responsible for staying in Milan, the low Austrian national moral forced them to surrender, and the low combat power gives them the rest...
unfortunately, as we wrote in the other thread, it is known that you most of the time will run into a mess or any kind of extreme situation... :bonk:

1.02 is sticky and public:

http://www.ageod-forum.com/showthread.php?t=23506

PS:

yeah, the problem with the zip is know either.

since i never run into the problem with my equipment i assumed it is about win7 messing up winzip.

Anyone else, try this:[color="Red"] "[...]if you right click on the zip, select open with..., and select explorer from the list, and then copy the exe somewhere else."[/color] it worked in the most cases

Posted: Fri Feb 03, 2012 7:24 pm
by popejm
Well yes, I've played other AGEOD games so I get the national morale. taking 2 objective cities without a fight is crushing.

Also, I have tried downloading the patch from that link about 5 or 6 times and it keeps CRC erroring, so I'm downloading it from Gamershell as I write this.

Posted: Sat Feb 04, 2012 2:41 pm
by Kensai
Maybe you were just lucky. Have you tried to replay the scenario doing almost exactly what you did... that would probably be a boring but convincing test!

Posted: Sat Feb 04, 2012 5:20 pm
by popejm
Kensai wrote:Maybe you were just lucky. Have you tried to replay the scenario doing almost exactly what you did... that would probably be a boring but convincing test!


Well, basically I got the idea from playing the scenario dozens of times, but that was the first time I decided to go all out and dodge them. I had put 2/3rds of my army the french and secondary italian forces to the immediate west of milan and used Vittorio Emannuel II's forces to take Venezia and I had them sit there until the Austrian army in Milan escaped to the North probably after they had run out of supplies. They then arced over past Venezia without ever trying to attack the Inferior force in Venezia for several turns. So, I have had lots of little tests that prove that when they could attack, they wouldn't.

I recently installed the 1.02 patch and it is impossible to recreate what happened. The aggressiveness was changed and they always attack Alessandria on the first turn. So if anyone wants to try and recreate it, they would have to do it on 1.01.

Posted: Sat Feb 04, 2012 6:53 pm
by Kensai
So... actually, it was fixed. ;)
Good to know, because your scenario was too good to be true.