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New guy
Posted: Sat Nov 26, 2011 5:55 am
by Micf2302
Hey, I'm learning this game.
I was wondering if anyone had insight on:
Who to use German unification on? Hanover? Or smaller country?
Would it be a good idea to start by concentrating on dye production? That seems to be the 1 resource that is hard to trade at first.
Any other tips?
Posted: Sat Nov 26, 2011 6:03 am
by Micf2302
I meant Dye production for Germany
Posted: Sat Nov 26, 2011 8:16 am
by Jamitar
even though I never reached reunification you probably shouldnt concentrate on that yet unless youre confortable and got tons of diplomats and money. basically just slowly but steadily put a few in each possible territory.
slide your mouse on teritory while on military mode and look what loyalty percentage is and if its about 60-80 I think youve got enough
if a country got enough, it will put a message: «country» is ready for reunification. give priority to northern countries as they will be first to unify
Posted: Sat Nov 26, 2011 12:02 pm
by Hohenlohe
You should put your unification slots to Hanover and Bremen first until they reach 80% then try a diplomatic result...
reunification needs some time if you reach some 80% you should get some events triggering as I assume....
greetings
Hohenlohe
Posted: Mon Nov 28, 2011 1:26 am
by StephenT
Don't spread your reunification cards around: concentrate on one country at a time. That's because there are occasional events that will randomly drop their Prussia-loyalty percentage again, if it's still under 60%. So make sure you get one country up to 60% as soon as possible before starting on the next.
I'd pick Hannover first because they're the largest North German minor. Spend one card on them, wait a turn then spend the other on them as well.
As for industry: in the latest patch chemical works give you a dye resource as well, so build them - it will probably also be your mission for the 1850s. Shipyards are also invaluable because they give prestige every turn, and you'll probably be behind the curve without them. Textile factories can also be profitable as long as you have access to cotton.
Build a few farms and mines and so forth to relieve the worst resource shortages; but as Prussia you should be able to concentrate on exporting high value manufactured goods like chemicals, mechanical parts and textiles; and then use the vast amounts of money you make on them to import basics like wood, grain and fish instead of gathering your own.
Posted: Mon Nov 28, 2011 2:21 am
by Micf2302
Stephen,
that was my plan, but the international market seems to be f**** up in this game... I can't import Wood or Wool/cotton or anything for that matter! I maxed out buying from the US, all Baltic countries, Bavaria etc. and I'm barely getting enough goods to keep my industry running (I actually don't, half my textile factories are shut down, the only one that seems to be doing well are the chemical factories!
Admin edit: Language. We try to keep this as a "family oriented forum".
You are warned.
Posted: Mon Nov 28, 2011 2:46 am
by H Gilmer3
Hey new guy. Welcome.
Posted: Mon Nov 28, 2011 12:35 pm
by Le Ricain
Micf2302 wrote:Stephen,
that was my plan, but the international market seems to be f***** up in this game... I can't import Wood or Wool/cotton or anything for that matter! I maxed out buying from the US, all Baltic countries, Bavaria etc. and I'm barely getting enough goods to keep my industry running (I actually don't, half my textile factories are shut down, the only one that seems to be doing well are the chemical factories!
Hey New Guy,
Welcome and watch the language.
Posted: Mon Nov 28, 2011 1:00 pm
by lodilefty
Le Ricain wrote:Hey New Guy,
Welcome and watch the language.
Yes Welcome.
And I edited your post.

Posted: Mon Nov 28, 2011 1:20 pm
by StephenT
Micf2302 wrote:that was my plan, but the international market seems to be f**** up in this game... I can't import Wood or Wool/cotton or anything for that matter! I maxed out buying from the US, all Baltic countries, Bavaria etc. and I'm barely getting enough goods to keep my industry running (I actually don't, half my textile factories are shut down, the only one that seems to be doing well are the chemical factories!
Which is why expanding your chemical industry is a good thing.

It gives you a highly profitable export industry, which in turn gives you the money to invest in other areas. Machine parts, coal and steel are also good exports, as long as you keep enough in reserve for your own use. Keep an eye on the Balance screen for goods where demand greatly exceeds supply, and build factories to produce those goods!
My experience with Prussia is that wool/cotton is in short supply for a brief period, but after a while it starts flowing back into the market again. You just need to rely on other industries to tide you over until it does. Place a large order with the US, enough for several turns' usage, and even if you're only successful one turn out of three in buying there, you'll still keep your factories running. Try to sign a commercial agreement with them early on.
Also, expand your merchant fleet! Prussia only starts with merchant ships in the Baltic, North Sea and North America, but the more you build and send out, the more markets you can buy raw materials from. I'd prioritise getting a fleet to the South Brazil/Argentina area as soon as possible, and one to the Mediterranean.