Page 1 of 1
UI idea: selling in B-screen
Posted: Fri Jun 17, 2011 4:56 pm
by wosung
Correct me if I'm wrong, but as it is now, in B-screen you can increase or decrease the amount of buying.
Now, what if in this screen negative numbers could just mean "selling" instead of "buying"?
Thus, you would have just one screen for managing export/import.
Regards
Posted: Fri Jun 17, 2011 5:23 pm
by Doctoxic
also - could the increments be 5 rather than 10?
Posted: Fri Jun 17, 2011 5:45 pm
by allan_boa
Is it the same as buy/sell in T-screen ? what is the difference ?
Posted: Fri Jun 17, 2011 7:39 pm
by marcusjm
Sold to me at least. I think the T system is too clunky.
Posted: Fri Jun 17, 2011 8:41 pm
by wosung
allan_boa wrote:Is it the same as buy/sell in T-screen ? what is the difference ?
Right now it is only an idea from somebody not affiliated with the devs.
Difference would be only two screens (B, F4) instead of three (+ T). A simplification.
(Edit: even more so because, as it is now, you can't define anyway who to sell to.)
T-screen then still would be useful for manipulating who exactly to buy from. But maybe not needed each turn.
Think about it.
Regards
Posted: Fri Jun 17, 2011 8:59 pm
by Franciscus
I agree

Posted: Fri Jun 17, 2011 9:03 pm
by Sepiche
Doctoxic wrote:also - could the increments be 5 rather than 10?
Good thought, but I think even better would be:
Left Click: Increase By 1
Right Click: Decrease By 1
Ctrl + Left Click: Increase By 10
Ctrl + Right Click: Decrease By 10
Posted: Fri Jun 17, 2011 10:08 pm
by Romtos
Sepiche wrote:Good thought, but I think even better would be:
Left Click: Increase By 1
Right Click: Decrease By 1
Ctrl + Left Click: Increase By 10
Ctrl + Right Click: Decrease By 10
Yeah, this sounds good.