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It's getting cold over there

Posted: Fri Dec 11, 2009 9:41 am
by Pocus
Ikea is not the only industry in Sweden it seems :neener:

Image

Posted: Fri Dec 11, 2009 3:35 pm
by Johan
So you can play as Sweden?
The game looks really great.

Ps: Linkopping is actually spelled Linköping and are a little more to the south.

Posted: Fri Dec 11, 2009 4:11 pm
by PhilThib
We'll probably need Swedish help to review our great northern map for sure ;) :cool:

Posted: Fri Dec 11, 2009 4:16 pm
by Anguille
EXCELLENT! :coeurs:

Ce jeu va faire un carton... :D

- Monsieur, qu'allez-vous faire les 10 prochaines années?
- Ben jouer a Vainglory...quoi d'autre? :happyrun:

Posted: Fri Dec 11, 2009 6:18 pm
by cobraII
I think pocus was just showing picture of sweden in the snow, cause upper left hand corner has United Kingdom/ British flag.

Oh your god!!

Posted: Sat Dec 12, 2009 1:07 am
by W.Barksdale
My pants grow tight!

Posted: Sat Dec 12, 2009 12:54 pm
by lodilefty
W.Barksdale wrote:My pants grow tight!


Yes, I ate too much Thanksgiving turkey also ;)

Posted: Sun Dec 13, 2009 1:33 am
by Ashbery76
W.Barksdale wrote:My pants grow tight!


That is kinda strange. :confused:

Posted: Sun Dec 13, 2009 3:22 am
by Achilles84
W.Barksdale wrote:My pants grow tight!


I don't know what that means... :confused: :confused: :(

Posted: Sun Dec 13, 2009 3:37 am
by GoldSabre
Hopefully no innuendo associated with a pc game and his...pants?
I don't think I can afford the game what does that.

Posted: Sun Dec 13, 2009 2:45 pm
by boajack
Thx for the new screen. Nice progress!

Posted: Fri Mar 19, 2010 10:14 am
by Garuda
On the top row of the screen shot there is an icon for supplies showing textiles, crates and a rifle. The manufacturies in the icon panel at the bottom shows these items being produced seperately i.e the arsenal producing ammunition, the textile plant producing textiles and the factory producing crates.

Are these supplies tracked seperately - hence the reason to have different factories - or is the prodcution lumped together in one stockpile of supplies regardless of what they produce?

Posted: Fri Mar 19, 2010 11:46 am
by arsan
Hi
I think the are to different things. The icon on the top probably represent War Supplies, like the ones used in current AGEOD games, while the textiles and good production you see on the bottom part look like commercial civilian goods (remember VGN will have a economic and commercial system) not military supplies.
That's my bet at least! :)

Posted: Fri Mar 19, 2010 12:16 pm
by PhilThib
The symbols you see are the main game Assets of your nation. You need them for most actions. Some are not necessarily produced by factories, while others obviously are. :cool:

We have:

* Gold: state funds. The money used by your nation for its military budget mostly
* $$: private funds. The money used in the economy (e.g. you can use it to build factories and railraods, not state funds here)
* Coal
* Steel
* Goods
* Recruits (with a subdivision between officers and conscripts)

For instance, a warship will need almost all assets except private funds...while a car factory will need private funding, coal, steel and goods (but no state funds or recruits)

:thumbsup:

Posted: Fri Mar 19, 2010 12:41 pm
by ham
Does oil appear later?

Posted: Fri Mar 19, 2010 1:07 pm
by PhilThib
Yes, it does (as well as rubber), but it will not be such a 'strategic' asset like Coal (due to the era covered by the game)...although you shall need some for chemicals, cars, aircrafts and even warships with the latest techs development :cool:

yahoo~`

Posted: Wed Jul 14, 2010 2:52 pm
by mnop355