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New serie of screenshots
Posted: Mon Oct 19, 2009 5:44 pm
by Pocus
Taken straight from the 1914 campaign. Please bear in mind that many things are being worked upon. Still, you should see that even if many content of VGN does not relate to warfare (you know we are covering Commerce, Colonization, Politic, Diplomacy and many others things, do you?), you should see we are not 'watering down' the strong military component of all AGE games.
Anzac Cove

Awaiting Wilson

God saves the Czar - Galicia

Nach Paris!

Ost Afrika Show

First Shots, August 1914

Posted: Mon Oct 19, 2009 7:30 pm
by cobraII
Really nice series of pictures, I can not wait for this game to be out so I can play it. Keep up the good work AGEOD.
Posted: Mon Oct 19, 2009 8:18 pm
by Ashbery76
Nice gameplay detail but the map is looking very dated graphically.Maybe it is time for 3D like Paradox when you look at the recent nice efforts with Rome,Hoi3.
Posted: Mon Oct 19, 2009 8:25 pm
by PANGI
Ashbery76 wrote:Nice gameplay detail but the map is looking very dated graphically.Maybe it is time for 3D like Paradox when you look at the recent nice efforts with Rome,Hoi3.
Regarding maps, i would not take Paradox as ideal.
Posted: Mon Oct 19, 2009 8:56 pm
by bjfagan
This game looks fantastic! It did not occur to me that we would be able to fight WWI, from what I see so far this will add a whole new dimension to the game.
Very impressive indeed. Thank you for the hard work.
Posted: Mon Oct 19, 2009 9:05 pm
by wosung
I really do like the mountains. Maybe Plains could take a little more ... variety.
Interesting hints for gameplay.
Spelling could improve (or is the space limited?):
Saarbrücken instead of Saarbrück
leichter Kreuzer instead of leicht Kreuzer
schwere Küsten-Artillerie instead of schwere Küste ...
Regards
Posted: Mon Oct 19, 2009 9:13 pm
by Matin
wow

Posted: Mon Oct 19, 2009 9:42 pm
by Jagermeister
Yeah !

Posted: Tue Oct 20, 2009 12:05 am
by GlobalExplorer
I would like to order this game.
Posted: Tue Oct 20, 2009 12:47 am
by Marquee
Map errata: In the "Awaiting Wilson" screenshot, the city labeled "Huntington" should be "Charleston" -- the capital of WV. The city of Huntington is actually on the Ohio R. to the west, while Charleston is in the center of the state where Huntington is shown.

Posted: Tue Oct 20, 2009 2:39 am
by Reverend Zombie
PANGI wrote:Regarding maps, i would not take Paradox as ideal.
Indeed.
Oh how I wish the Vainglory map looked more like the excellent BoA and Civil War maps.
Posted: Tue Oct 20, 2009 2:55 am
by bobbob
Two things. Located in the photo Nach Paris, whats the image of the Effiel Tower mean? I notice that not all citys have this. Brussels has one but i can't tell what it is. The other point is about map. Remember that its an Alpha screenshot and hopefully things will become more pronounced as completion nears. The map in this game should be a big selling point and i do recall somewhere that it is in 3D or maybe thats my wishful thinking. Hey how about and explorer unit icon photo, please
Posted: Tue Oct 20, 2009 7:28 am
by arsan
Marquee wrote:Map errata: In the "Awaiting Wilson" screenshot, the city labeled "Huntington" should be "Charleston" -- the capital of WV. The city of Huntington is actually on the Ohio R. to the west, while Charleston is in the center of the state where Huntington is shown.
Hi!
That is not a city. Just the region map name and the flag of the region's owner (USA).
Cites are the "big round things"
I guess neither Charleston WV or Huntington are big or important enough to appear on map as an individual structure. Be aware that this is a global game map so only the most important locations appear in them as "cities".
In this regard, the scale i very different that in AACW, which has smaller scale regions and lots on minor cities on map.
Cheers!
Posted: Tue Oct 20, 2009 8:31 am
by dooya
Posted: Tue Oct 20, 2009 8:52 am
by boajack
Thx for the new Screenshots Pocus!

Posted: Tue Oct 20, 2009 8:52 am
by Nikel
dooya wrote:Who spots the bug in this screenshot?
Here I go
- The lights on the top left and botton right should be turned off due to climate change
- The yellow of the Austria-Hungary flag should not be so yellow
- Missing graphic in the cavalry corps.
- No wait, the river bug is russian, so it should be Буг

Posted: Tue Oct 20, 2009 9:03 am
by Palpat
Austro-Hungarian flag is the wrong one!
Posted: Tue Oct 20, 2009 9:55 am
by PhilThib
Palpat wrote:Austro-Hungarian flag is the wrong one!
Yes, this is known...remember, this is work in progress...we are missing quite a few pics and graphics, but this will come soon...
Posted: Tue Oct 20, 2009 10:21 am
by Nikel
And which is the correct one?
The information in this site is a bit confusing
http://www.crwflags.com/fotw/flags/ah.html
VGN supports changing the flag with the advancing years? IIRC this was a problem with NCP
Posted: Tue Oct 20, 2009 10:45 am
by PhilThib
Difficult to decide...I proposed to use the Merchant Ensign as it is IMHO most prepresentative of the Dual Monarchy.
VGN should support flag change, although this part is not yet coded

Posted: Tue Oct 20, 2009 11:34 am
by Lasse
Oh I do love the icons on top - they are very crisp and clear. No guesswork like in Paradox's games (though I do love their games too). And no need to rush to 3d If your asking me

Posted: Tue Oct 20, 2009 11:35 am
by Palpat
Thought the flag was one of the bug to find.
Btw, nice feature changing flags. Can't wait for a France with the White-Fleur de Lys flag!

Posted: Tue Oct 20, 2009 12:14 pm
by Pocus
One thing is sure, I never liked this bland black-yellow flag, so if the merchant ensign has some legitimation, it is much more beautiful

Posted: Tue Oct 20, 2009 1:56 pm
by arsan
Dooya, stop messing around with your "bugs"!
Guys, he is only making a (slightly bad

) joke with the river "Bug" you can see in the middle of the screen
That, of he spotted that Austrian leader without mustache or beard
Outrageously unhistorical!!
(wait, now that i look closer he may have at least a tiny mustache...

)
Cheers!
Posted: Tue Oct 20, 2009 2:09 pm
by Generalisimo
Pocus wrote:One thing is sure, I never liked this bland black-yellow flag, so if the merchant ensign has some legitimation, it is much more beautiful
Don't worry, after the Dual Monarchy... the flag should change...

Posted: Tue Oct 20, 2009 2:11 pm
by Generalisimo
arsan wrote:Hi!

That is not a city. Just the region map name and the flag of the region's owner (USA).
Cites are the "big round things"

I guess neither Charleston WV or Huntington are big or important enough to appear on map as an individual structure. Be aware that this is a global game map so only the most important locations appear in them as "cities".
In this regard, the scale i very different that in AACW, which has smaller scale regions and lots on minor cities on map.
Cheers!
Exactly!

OK, I'm hooked
Posted: Tue Oct 20, 2009 2:38 pm
by gchristie
I'll buy.
What put me over the edge, the little light houses on the coastal cities with the twin beams showing! Living on the coast of Maine, what can I say...since I live within sight of this one.
Posted: Tue Oct 20, 2009 2:56 pm
by Greybriar
The screenshots look very nice, Pocus. Thank you for posting them.
Posted: Tue Oct 20, 2009 3:05 pm
by Marquee
arsan wrote:Hi!

That is not a city. Just the region map name and the flag of the region's owner (USA).
Cites are the "big round things"

I guess neither Charleston WV or Huntington are big or important enough to appear on map as an individual structure. Be aware that this is a global game map so only the most important locations appear in them as "cities".
In this regard, the scale i very different that in AACW, which has smaller scale regions and lots on minor cities on map.
Cheers!
Thanks arsan. I thought about that possibility after I posted, and am glad you clarified it for me. In that regard, the map looks fine.

Posted: Tue Oct 20, 2009 3:13 pm
by arsan
gchristie wrote:I'll buy.
What put me over the edge, the little light houses on the coastal cities with the twin beams showing! Living on the coast of Maine, what can I say...since I live within sight of this one.
And you still haven't seen how the lights rotate!
(ups! hope i didn't leaked a secret game feature

)