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Features, screenshots and official information

Posted: Mon Sep 14, 2009 3:40 pm
by Generalisimo
[CENTER]Image[/CENTER]

[SIZE="4"]Information[/size]

Vainglory of Nations
The old thread that started in 2007 when the whole concept of the game was first officially announced.

[SIZE="4"]Screenshots[/size]

So what do we have here? #1
First official screenshot showing parts of Central and South America.

So what do we have here? #2
Second official screenshot showing the Egypt area.

So what do we have here? #3
The first official screenshot to show a more detailed view to the map, with leaders + units ready to fight a battle in a scenario in 1904.

New serie of screenshots
A collection of 6 different ingame pictures of a World War One scenario.

1914 screenshot, with plane and unit stats...

New screenshots... this time... India!!
Before Sepy Rebellion - Gange Valley 1850

It's getting cold over there... (Sweden area screenshot)
Shows the production sites in Stockholm.

[SIZE="4"]Units & Portraits[/size]

VGN Military leaders: Who is who?
A collection of 10 ingame military leader portraits of the era...

VGN Military Units: French cavalry
A collage of 5 different ingame french cavalry units.

Are the Zulus making an appearence?
A collection of 4 different ingame units pictures for the Zulus...


[SIZE="4"]Miscellaneous[/size]

Amusing quotes from the 1850-1920 era
The creators of the game request your help to add many historical quotes to the game.

Posted: Tue Sep 15, 2009 5:20 am
by slimey.rock
Ahh thanks Generalisimo. Very helpful :thumbsup:

PC Specs

Posted: Mon Sep 21, 2009 11:31 pm
by Knight of the Realm
Game looks fantastic, and I'm really looking forward to it, but am I going to have to upgrade my PC to actually play it? :(

Posted: Mon Nov 23, 2009 4:19 pm
by Generalisimo
Updated! :thumbsup:

Posted: Wed Nov 25, 2009 2:09 pm
by Palisadoes
Thanks for compiling this all here! Great work! :thumbsup:

Posted: Fri Dec 11, 2009 3:48 pm
by Generalisimo
Updated with the new screenshot... :thumbsup:

Posted: Wed Dec 23, 2009 1:47 am
by ham
Generalisimo wrote:Updated with the new screenshot... :thumbsup:


Thank you for the new screenshot. :)
and.. I wish to know detail of features and concept. :love:

Posted: Mon Feb 08, 2010 3:16 pm
by ham
Showing screenshots is all very fine.
But, I wish you'd disclose progress of work(and designer's philosophy) like Paradox Developer Diary.

Posted: Mon Feb 08, 2010 3:27 pm
by Generalisimo
ham wrote:Showing screenshots is all very fine.
But, I wish you'd disclose progress of work(and designer's philosophy) like Paradox Developer Diary.

There is still a long road to go right now with VGN... and most of the AGEOD resources are focused on the imminent release of Rise of Prussia. :thumbsup:

You will have to wait a bit before you see that... ;)

Posted: Wed May 12, 2010 8:11 am
by everzeez
Huy! Nice work. I'll see what i can get out from it. Thanks


ever

Posted: Mon Apr 18, 2011 2:05 am
by Avalon
The map looks great with all the geographics accidents, i mean, mountains in contour, etc...

A little (little big) problem i found with other games was to control the place where armies, cities are...Hard to keep clear where war everythings in a painted plain map, even it was easier to control in the BOA map than in the NAP europe map, and i am from europe, so imagine, now it will almost than a beatifull map, an easy way to control and find faster the place you are lokking..

Great