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So, what do we have here? (#3)

Posted: Wed Sep 09, 2009 4:36 pm
by Pocus
Breaking News, the Japanese are crossing the Yalu River!




Image

Posted: Wed Sep 09, 2009 5:00 pm
by Nikel
What?! They will be back on the other side soon :D



[ATTACH]9179[/ATTACH]

Posted: Wed Sep 09, 2009 6:12 pm
by Palpat
So, here is our sacrifices...

The Crowd is satisfied. :D

Posted: Wed Sep 09, 2009 9:04 pm
by Prussian Prince
Ah.....when do we get this game! :thumbsup: :coeurs:

Posted: Thu Sep 10, 2009 9:58 pm
by GlobalExplorer
Ok, I see you made changes to the interface that don't look so nice (yet), but should add greatly to gameplay. Putting the bars and unit info in the map makes a lot of sense. This is actually something completely missing from HOI3.

Imo the best VGN screen so far!! Will buy this even if I should not like the graphics as much as the other games.

Posted: Fri Sep 11, 2009 3:26 pm
by W.Barksdale
I'm hoping that eventually stacks look somewhat more like those found on AACW and WiA. In any case, once immersed in games of AGEOD's calibre I usually totally forget about the graphics (which are great btw).

I can't wait to find out more about all those resources at the top! From what has been said so far this game looks like it is going to be mint. :coeurs:

Posted: Fri Sep 11, 2009 4:48 pm
by GlobalExplorer
I like the new icons, they are very informative. I bitched a lot about the graphics before, but I think the icons are going in the right direction, esthetics wise too.

Posted: Fri Sep 11, 2009 5:04 pm
by Generalisimo
GlobalExplorer wrote:I like the new icons, they are very informative. I bitched a lot about the graphics before, but I think the icons are going in the right direction, esthetics wise too.

Yes, the idea is to show more info at a quick glance... remember that this game covers the entire world... if we didn't do that, imagine controlling your British Empire... :bonk:
:D

Posted: Sun Sep 13, 2009 9:01 am
by gunnergoz
It's coming along nicely. I like that the terrain is pretty clearly defined, which should help one decide where to attack and defend to best effect. :thumbsup: