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Beta Patch 1.08J

Posted: Thu Jul 08, 2010 5:30 pm
by calvinus
Hello everybody,

here you can find a new beta patch 1.08J.

Here you can download the beta patch for the full version:
http://ageoddl.telechargement.fr/3rdParty/WW1 GOLD/Patches/WW1_Patch_v1.0.8j.exe

And here for the demo version:
http://ageoddl.telechargement.fr/3rdParty/WW1 GOLD/Patches/WW1_DemoPatch_v1.0.8j.exe


Please report here if you find some glitches or major issues.


Herewith I listed all news...

[Version 1.0.7j]
[Version 1.0.8j]
************

Improvements:
- Army Roster display is now updated every time an army activation or coordination takes place, as well as when an army activation ends (only for Gold edition)
- Cost of naval mission "In Port" is now set to zero
- Naval missions "In Port" now can not be intercepted anymore
- All naval missions can now be performed only by naval detachments at sea (except for "In Port" mission, of course)
- Added fleet name to all naval missions notification messages

(*) Scenario corrections:
- Grand Campaign scenario: corrected placement of English colonial stack in Nigeria
- Grand Campaign scenario: added fixed English garrisons in Nigeria, South Africa, English Africa and British Indies
- 1914 and Grand Campaign scenario: corrected the English event script that triggered the modification of BEF special corps values

Fixed bugs:
- Fixed a memory buffer overflow that caused a game crash in some rare cases when "AI uses all behaviors" option was enabled
- Fixed a bug in Multiplayer that prevented the connection of 3 or more players in the same time
- Fixed a bug that caused an apparent declaration of war performed by capitulated nations

(*) : not working for older savegames

Have fun!
Calvinus

Posted: Thu Jul 08, 2010 6:03 pm
by Random
Downloading now. Thank You!

Posted: Thu Jul 08, 2010 6:19 pm
by Franciscus
Great :thumbsup:

Thanks, calvinus :coeurs:

Posted: Thu Jul 08, 2010 6:45 pm
by Panama Red
Thank you. :thumbsup:

Posted: Thu Jul 08, 2010 7:00 pm
by oldspec4
I'm gonna enable the "AI uses all behaviors" again..Thank you sir.

Posted: Thu Jul 08, 2010 7:37 pm
by Longhairedlout
Cheers Calvinus... will give this a spin tonight, is this patch save game compatible with the beta before it ?

Posted: Thu Jul 08, 2010 7:38 pm
by calvinus
Longhairedlout wrote:Cheers Calvinus... will give this a spin tonight, is this patch save game compatible with the beta before it ?


The patch before was not a beta, but an official patch (1.08I).

It's save-compatible.

Posted: Thu Jul 08, 2010 8:33 pm
by Longhairedlout
Thanks, I forgot the last was not beta :)

Posted: Thu Jul 08, 2010 8:35 pm
by Moff Jerjerrod
Thank you calvinus. I was going to finally update to 1.08I this evening but instead I will try 1.08J.

Posted: Sat Jul 10, 2010 4:42 am
by Sol Invictus
Excellent! Version 1.08J should be out soon after my copy of the game arrives. I have been holding off for a long time but I am really excited to finally play.

Posted: Sat Jul 10, 2010 9:28 am
by count taaffe
Hi Calvinus!

Thank you so much!!!! :coeurs: :coeurs: :coeurs:

Cheers,

Peter

Posted: Sun Jul 11, 2010 2:25 pm
by calvinus
Regression bug reported by poweraxe:

poweraxe wrote:After installing the latest beta patch(1.08J), I encountered a strange bug. In this game both Turkey on the CP side and Great Britain on the side of the Entente are at diplomatic levels that should cause them to join the war, but neither of them did. Instead, the countries remain neutral.

Posted: Sun Jul 11, 2010 2:52 pm
by calvinus
Regression bug reported by poweraxe is fixed. Next patch 1.08K. Thanks, Calvinus.

Posted: Sun Jul 11, 2010 4:31 pm
by poweraxe
calvinus wrote:Regression bug reported by poweraxe is fixed. Next patch 1.08K. Thanks, Calvinus.

Great! :)

BTW, sorry for posting in the wrong section of the forum. I will remember to post here next time I find a bug that is introduced by a beta patch.

Posted: Sun Jul 11, 2010 5:54 pm
by Longhairedlout
Thanks for all your hard work Calvinus :)

any idea when 1.08k might be released?

Posted: Sun Jul 11, 2010 6:07 pm
by calvinus
Tomorrow. :)

Posted: Sun Jul 11, 2010 7:43 pm
by Longhairedlout
Cool.... thanks :)

Posted: Sun Jul 11, 2010 9:05 pm
by Panama Red
calvinus:
What causes "regressive" bugs ???

I have noticed that several "regressive" bugs have appeared at various times since the original 1.08 Gold was published.

And thank you for having 1.08K available so quickly. :thumbsup:

Posted: Sun Jul 11, 2010 10:23 pm
by Sol Invictus
Calvinus, you are the hardest working man in Italy. :thumbsup: Thanks for your continuing efforts.

Posted: Sun Jul 11, 2010 10:32 pm
by AndrewKurtz
Panama Red wrote:calvinus:
What causes "regressive" bugs ???

I have noticed that several "regressive" bugs have appeared at various times since the original 1.08 Gold was published.

And thank you for having 1.08K available so quickly. :thumbsup:


A regressive bug is when a change caused unplanned bugs. It's just a normal part of software development/testing. That's part of the job of beta testers. It's called regression testing (making sure stuff that used to work still works).

Posted: Mon Jul 12, 2010 8:55 am
by count taaffe
Hi Calvinus!

calvinus wrote:Regression bug reported by poweraxe:


I can confirm that. It seems the same with Italy... ;)

Cheers,

Peter

Posted: Mon Jul 12, 2010 9:54 am
by calvinus
New beta patch 1.08K is available:
http://www.ageod-forum.com/showthread.php?t=18147