Naval oddity
Posted: Mon Feb 23, 2009 1:45 pm
In a recent game under the current version, I had moved von Spee's fleet into the Atlantic. A turn later, von Spee was intercepted by the entire Japanese fleet which had followed him there. After the battle, I noted that all of the other Entente Pacific fleet units were also stacked in the Atlantic region with von Spee.
This just seems crazy to me as, historically, I see no possibility that Japan would've sent her fleet to the Atlantic under any circumstances. It would seem like fleets need to be tied to a home port in some fashion. I know that a nation can have a few raiders, like Germany's CL's or even von Spee's squadron, roaming the world at large, but entire fleets would have a much greater logistical problem doing the same.
This naval development just seemed pretty random and arbitrary to me and it occurred to me that possibly there are constraints in the board game that are not in the PC game to keep this from happening. If so, maybe something should be looked into to keep fleet basing and operations a little more grounded.
This just seems crazy to me as, historically, I see no possibility that Japan would've sent her fleet to the Atlantic under any circumstances. It would seem like fleets need to be tied to a home port in some fashion. I know that a nation can have a few raiders, like Germany's CL's or even von Spee's squadron, roaming the world at large, but entire fleets would have a much greater logistical problem doing the same.
This naval development just seemed pretty random and arbitrary to me and it occurred to me that possibly there are constraints in the board game that are not in the PC game to keep this from happening. If so, maybe something should be looked into to keep fleet basing and operations a little more grounded.