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Beta Patch 1.05g

Posted: Wed Jan 21, 2009 8:50 am
by PhilThib
Calvinus has just released Beta version of 1.05g with the last anounced improvements, based on your comments and remarks from previous 1.05f. You'll find it here. :thumbsup:

Link to Patch 1.05g

http://ageoddl.telechargement.fr/3rdParty/WW1/Patches/WW1_Patch_v1.0.5g.exe

Link to Demo Patch 1.05g
http://ageoddl.telechargement.fr/3rdParty/WW1/Patches/WW1_DemoPatch_v1.0.5g.exe

Thanks
:cool:

Posted: Wed Jan 21, 2009 9:00 am
by calvinus
Herewith the news:

[Version 1.0.5g]
************

New Features:
- Added Spanish language localization (full installer only)
- Added two new shortcut keys: F9 (pause/unpause AI) and F11 (do screenshot)

Improvements:
- Added several memory leak checks in most critical points in order to make the game more stable and secure for those unlucky PC configurations that are still suffering randomic crashes
- In 4-players mode the allied AI player does not perform diplomatic missions anymore
- Added a procedure that performs all corrections in border reciprocity among map areas (see Persian Gulf / Red Sea bug)
- Mutinies can now span their effect only on Infantry/Cavalry corps
- Improved the performance of AI for evaluating the play of events (huge mouse lags occurred in advanced play mode when the "hand" of AI events was quite large)
- The message of successful/unsuccessful diplomatic missions has been enriched because it was a bit confusing
- Removed a nasty loop in delay siege action performed by AI
- Technological Researchs window: available technologies are now displayed not grayed out
- Added a check that should avoid the play of not-mandatory events (stratagems) done by the AI against herself
- Removed a cheat that allowed the teleporting of independent detachments during the Military phase with the drag & drop using the right mouse key
- The historical event "Goeben battlecruiser takes refuge in Pola" has now more chances to happen
- Added difficulty checks for most mandatory events
- The max number of losses that can be inflicted to armies due to a mutiny can be now customized (row MME in GameRules.CSV DB)
- The description of French Plan XX has been corrected

Fixed bugs:
- Siege buttons sometimes were disappearing (4-players mode)
- Finally fixed the naval transport and supply bug for the areas bordering the Persian Gulf and Red Sea (see Improvements)
- Fixed a bug that made the drag & drop not working in some occurrences
- The bug of wandering interface elements has been eradicated
- Sieges and battles of just capitulated nations were causing a game hang
- Fixed bug in checks for technology shared and public status transitions
- Trenches level was increased also upon the 2nd or later usages of trench technos
- Fixed a graphic bug in battles window that prevented the scrolling on the right of units on the Rear of naval & air battles, and sieges
- Some multiplayer bugs fixed (crash upon load end on client, synchro of die rolls upon turn startup)
- Justly planned diplomatic moves can now be undone
- Fixed a rare bug in diplomatic missions: only one mission over two were performed in some circunstances
- Fixed a bug in Munitions speding during battles: MUN points were spent during the first three combat rounds when a fortress is present, not during the fourth and following rounds, as designed


PS: despite some of you have reported spelling errors, I had no time yet to apply the fixes, sorry... :(

Posted: Wed Jan 21, 2009 9:27 am
by Haplo_Patryn
Nice :)

Juan and Friendware always doing a great job.

Posted: Wed Jan 21, 2009 3:54 pm
by MartNickV1
Hi

Updated to new beta patch g, version number in-game screen still says f?

Thanks

Martin

Posted: Wed Jan 21, 2009 4:32 pm
by PhilThib
Should be 1.05g...works for me :confused:

Posted: Wed Jan 21, 2009 4:33 pm
by calvinus
Usual problem with Admin priviledges running Vista? :wacko:

Right click on the WW1.exe icon (located in the game folder), go to the version tab and make sure the current version is 1.0.5.7.

Posted: Wed Jan 21, 2009 4:45 pm
by MartNickV1
I'm on XP Pro.

The version says 1.0.5.5

I downloaded the full .exe, not the demo patch. Is it the right file?

Posted: Wed Jan 21, 2009 4:47 pm
by calvinus
I made the same test on my laptop: XP pro.
The patch successfully installed. Version 1.0.5.7.
So you are having some problems with the installation... :(
Logged in as Administrator? Error messages? :blink:

Also, look at the game folder: if you find a file called WW1_BigManual.pdf, that is new, it means the Patch installer failed to overwrite the WW1.exe file! :wacko:

Posted: Wed Jan 21, 2009 4:52 pm
by MartNickV1
Think I found the problem, it had created a folder 'World War One' in the World War One directory and installed there, so I just moved it back and it's fine :thumbsup:

Posted: Wed Jan 21, 2009 5:05 pm
by Nial
WOW.........very nice Cal!!!

Some real good stuff in this one. :thumbsup:

Nial

Posted: Wed Jan 21, 2009 5:34 pm
by MartNickV1
Hey I recognise that Big Manual file ;)

Posted: Wed Jan 21, 2009 9:10 pm
by calvinus
Just fixed the rare crash when moving the mouse cursor over the Grand Offensives window! :thumbsup:

When the patch will become official (1.05H), you will have also this one bug eradicated. ;)

In the meanwhile, do not hesitate in posting comments and suggestions.

I already added what follows:
- Commander-in-chief values are now displayed on the leader card
- Political actions can be planned now also during the Politics phase
- Battle window: general's values are now displayed also for Commander-in-chief leaders, when used as army generals
- Fixed rare crash in Grand Offensives planning window

Posted: Thu Jan 22, 2009 10:41 am
by calvinus
I believe we will have to wait until next monday before the Spanish version will be complete. At least, this lapse of time is enough to keep adding improvements to the beta-patch. For example, I will spend next days in double-checking battles, in order to find the reason of some weird combat results, that many of you have reported. It seems these battle outcomings are more frequent in case of major battler. Let's see what my investigations will bring out... :sherlock:

Posted: Thu Jan 22, 2009 11:27 am
by Kaiser1918
Oh, and if you are looking at this, try to make popups out of the combat results. That might make them much more easy to see and understand...the current overlay of the colored fonts is not intuitive at all.

Something also would be nice: mark the units that have been used in the last combat round with a small icon if they are shifted down to the deployment bar. That would be really helpful so you do not incur the penalty for using the same unit twice by accident.

Posted: Thu Jan 22, 2009 12:01 pm
by calvinus
Kaiser1918 wrote:Oh, and if you are looking at this, try to make popups out of the combat results. That might make them much more easy to see and understand...the current overlay of the colored fonts is not intuitive at all.


Do you mean I have to draw a dark rectangle behind the texts?

Posted: Thu Jan 22, 2009 4:19 pm
by Kaiser1918
Well, dark can work or a light background. Just anything at all that looks like a small popup window would be nice. And of course, always at the same place... :-)

Posted: Thu Jan 22, 2009 4:38 pm
by calvinus
Kaiser1918 wrote:Well, dark can work or a light background. Just anything at all that looks like a small popup window would be nice. And of course, always at the same place... :-)


Perfect, it's quite easy to do. :D

re install

Posted: Thu Jan 22, 2009 6:40 pm
by animaluk
have re installed game do i just need the lastest patch. also do i leave the cd in as i was sure i had read this causes ctd. have done this as have started to get problems

Posted: Thu Jan 22, 2009 6:45 pm
by calvinus
animaluk wrote:have re installed game do i just need the lastest patch. also do i leave the cd in as i was sure i had read this causes ctd. have done this as have started to get problems


DVD is not needed. You can remove it.

Posted: Fri Jan 23, 2009 3:47 am
by Johnnie
Can you guys start posting on alternate download sites. The last week or so Ageod downloads have been hit or miss and very, very, very slow. I'm in New York close to New York City, USA. I've been a customer since BOA first was published and never had this problem before. Thanks.