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Framerate
Posted: Fri Jan 30, 2009 12:15 am
by Badcat
How can I improve framerate? I'm currently getting only 8 fps, and before I started patching the game I was getting about 20fps. I have a laptop with a nvidea 8800 gt 2 gigs of ram and A quad 2 1.66ghz. I've not had any problem with other graphic intensive games but the stuttering with WW1 makes this unplayable.
I've tried running the game with various graphic options (low color, locked res. etc.) but no help with frame rate. I've even tried setting it in properties to run in XP mode, I have windows vista premium 32. Any suggestions?
I also upgraded the video drivers to new newest nvidea release.
Wayne
Posted: Fri Jan 30, 2009 8:24 am
by calvinus
1) Which version are you currently playing?
2) Have you tried using the "Disable vertical synch" option (Configure Game)
3) Also, launch the Task Manager and check how much CPU % is used by the WW1.exe process and if there is some other process that is using a lot of CPU... this could be the cause of the WW1 slowness.
Posted: Fri Jan 30, 2009 8:24 am
by Gray_Lensman
deleted
Posted: Fri Jan 30, 2009 8:30 am
by calvinus
Gray_Lensman wrote:Unless, the frame rate is so slow as to slow the movement of the individual units to a crawl during turn processing, I wouldn't even worry about it. Frame rate is much more important for shooter or simulator type games and not for a strategy game. Matter of fact, quite often a slow frame rate in turn based strategy games means the game AI is doing some heavy duty processing to provide a greater challenge for you to play against.
Yes, Gray is right. When do you have such a low FPS?
Do you have a low FPS
always?
Or only during the AI operations/brain-time?
During the "AI time" you cannot do anything but wait and see, unless you hit the Pause key.
Posted: Sat Jan 31, 2009 5:07 am
by Badcat
Thaks for getting back to me. What i'm referring to in regards to framerate is how the map scrolls when I'm trying to switch between "fronts". I find i'm watching a slide show with the system stutttering when i'm trying to move the mouse across the map.
I did as you suggested and disabled vertical sync. but unfortuntely it didn't help. This with the game out of pause. I am using low color depth, play in game sounds screen lock at 1024/768 res. and load AI logs.
Game options is with scroll speed at max but it doesn't matter if it's low or high since graphics behaviour remains the same. This is with game version 1.05f.
Wayne
Posted: Sat Jan 31, 2009 9:18 am
by calvinus
Badcat wrote:Thaks for getting back to me. What i'm referring to in regards to framerate is how the map scrolls when I'm trying to switch between "fronts". I find i'm watching a slide show with the system stutttering when i'm trying to move the mouse across the map.
I did as you suggested and disabled vertical sync. but unfortuntely it didn't help. This with the game out of pause. I am using low color depth, play in game sounds screen lock at 1024/768 res. and load AI logs.
Game options is with scroll speed at max but it doesn't matter if it's low or high since graphics behaviour remains the same. This is with game version 1.05f.
Ok, now it's much more clear...
1) Disable AI logs (much better, more speed, more stability)
2) If you set the "map scrolling" slider to max, it means the delay in map scrolling is
high, so the map scrolling is
slow...
3) When you scroll the map, all map areas to be displayed following the scroll, are loaded into memory (the first time only anyway), so here the cause of the slowness... That means the map scroll is slow only the first time you move to a region, all further times it will be fast! Suggestion: "load all map at start" (Configure Game).
I hope this will help.

Posted: Sat Jan 31, 2009 12:00 pm
by Badcat
Thanks,
That was the trick!! I get a better scrolling on the map with load map and disable AI logs.
Now only thing I need to do is learn how to not get my butt kicked.
Wayne
Posted: Sun Feb 15, 2009 10:02 pm
by Anthropoid
calvinus wrote:Ok, now it's much more clear...
1) Disable AI logs (much better, more speed, more stability)
2) If you set the "map scrolling" slider to max, it means the delay in map scrolling is
high, so the map scrolling is
slow...
3) When you scroll the map, all map areas to be displayed following the scroll, are loaded into memory (the first time only anyway), so here the cause of the slowness... That means the map scroll is slow only the first time you move to a region, all further times it will be fast! Suggestion: "load all map at start" (Configure Game).
I hope this will help.
Where is this "Configure Game" control panel?
Posted: Sun Feb 15, 2009 11:07 pm
by patrat
its in configure game.
all programs> world war one> configure game
Posted: Mon Feb 16, 2009 2:49 am
by Anthropoid
patrat wrote:its in configure game.
all programs> world war one> configure game
Kewl thanks
