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Sound problem

Posted: Tue Dec 02, 2008 5:44 pm
by WhoCares
Playing with v1.0.4e music off but sound on, I had now two times a problem where during the battle resolution no sound was played. The first time the game eventually crashed after e few battles, yesterday after some battles it moved on to the next phase.
I think both times it was the second movement resolution phase where this problem occured, didn't notice any sound problems in the first one. I think I have the streaming option selected, not sure whether it has an influence on the sounds or just the music.

Posted: Tue Dec 02, 2008 8:33 pm
by vonRocko
Same thing happened to me,the sounds just stopped.I did not have a crash,but the HQ reserve capacities went to 9 and I seem to have permanently lifted the fog of war on the west front! :mdr:
crazy things are happening :wacko:

Posted: Tue Dec 02, 2008 8:48 pm
by calvinus
vonRocko wrote:Same thing happened to me,the sounds just stopped.I did not have a crash,but the HQ reserve capacities went to 9 and I seem to have permanently lifted the fog of war on the west front! :mdr:
crazy things are happening :wacko:


The reserve capacity improved to 9 because of a bug in savegame, now fixed.

For the Fog of War... have you played an espionnage event?

Posted: Tue Dec 02, 2008 8:56 pm
by vonRocko
calvinus wrote:
For the Fog of War... have you played an espionnage event?


Yes,I played an event (espionage I believe) and I thought the message said fog was lifted for 2 turns, but after 4 turns it was still lifted. I saw a post were you said there was some problems with event dates and duration,maybe this was one.But then again maybe the event just lasts longer. :neener:

Posted: Tue Dec 02, 2008 8:56 pm
by calvinus
I fixed also the deadlines management of these events, so FoW bonus chits will expire... eh eh! Next patch. :love: