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The two BEF corps.
Posted: Tue Jun 29, 2010 5:41 pm
by poweraxe
Got a question concerning the two BEF corps of the British I army. When the two 8-9-4 super corps disappear, aren't they supposed to be replaced with two normal 6-7-4 veteran corps? Because in my current Entente game, this does not happen. After those 2 corps disappear in '15 the two corps(changed to veteran) can be seen in the unit construction panel, but they cannot be constructed.
Is this a bug or is it supposed to be this way? Because I remember reading in an earlier thread that the two BEF corps(I BEF and II BEF) are supposed to return as 'normal' veteran corps.
Posted: Tue Jun 29, 2010 6:19 pm
by rattlesnake
poweraxe wrote:Got a question concerning the two BEF corps of the British I army. When the two 8-9-4 super corps disappear, aren't they supposed to be replaced with two normal 6-7-4 veteran corps? Because in my current Entente game, this does not happen. After those 2 corps disappear in '15 the two corps(changed to veteran) can be seen in the unit construction panel, but they cannot be constructed.
Is this a bug or is it supposed to be this way? Because I remember reading in an earlier thread that the two BEF corps(I BEF and II BEF) are supposed to return as 'normal' veteran corps.
I never choose the British side,I sense that it is not a bug.In the unit construction panel,they are
Posted: Tue Jun 29, 2010 6:26 pm
by rattlesnake
poweraxe wrote:Got a question concerning the two BEF corps of the British I army. When the two 8-9-4 super corps disappear, aren't they supposed to be replaced with two normal 6-7-4 veteran corps? Because in my current Entente game, this does not happen. After those 2 corps disappear in '15 the two corps(changed to veteran) can be seen in the unit construction panel, but they cannot be constructed.
Is this a bug or is it supposed to be this way? Because I remember reading in an earlier thread that the two BEF corps(I BEF and II BEF) are supposed to return as 'normal' veteran corps.
I never choose the British side,but I sense it is not a bug.
Posted: Wed Jun 30, 2010 10:34 am
by poweraxe
rattlesnake wrote:I never choose the British side,but I sense it is not a bug.
Calvinus, can you confirm this? The problem is, the I army is weakened quite a bit by this. I know the two super elite corps are supposed to dissapear, but I was under the impression that they should normally be replaced (there must be a reason these two corps become normal veteran corps in the construction panel, right?)
It's fine if this supposed to be this way, but I like to be sure about that.
Posted: Wed Jun 30, 2010 1:13 pm
by calvinus
The two 8(+3)-9-4 corps are replaced by two 6(+2),7,4 corps.
See Data/Dictionary/Events/EV_ENG.inc file, event ENG_003 - BEF special units disbanded:
...
; Effects
BeginEffect
Type=EE_NewPoliticalEffect
Parameters=PE_RemoveUnit,PO_None,0,1,0,ENG_1_894,ENG_HQ2
EndEffect
BeginEffect
Type=EE_NewPoliticalEffect
Parameters=PE_RemoveUnit,PO_None,0,1,0,ENG_2_894,ENG_HQ2
EndEffect
BeginEffect
Type=EE_ModifyUnitValues
Parameters=ENG_1_894,6,4,7,5,4,4,UM_Veteran
EndEffect
BeginEffect
Type=EE_ModifyUnitValues
Parameters=ENG_2_894,6,4,7,5,4,4,UM_Veteran
EndEffect
...
Posted: Wed Jun 30, 2010 2:35 pm
by poweraxe
Well, my problem is that in my current game those two 6-7-4 corps did not appear on the map. they changed in statistics all right(I could see that in the construction panel), but they did not appear on the map.
Posted: Wed Jun 30, 2010 3:56 pm
by calvinus
Strange indeed. In my current match I have them in English HQ I, no problem.
Edit: maybe they have been "destroyed" in battle and now you can't rebuild them because they are "special" units that cannot be rebuilt.......

Posted: Wed Jun 30, 2010 4:59 pm
by poweraxe
calvinus wrote:Strange indeed. In my current match I have them in English HQ I, no problem.

Edit: maybe they have been "destroyed" in battle and now you can't rebuild them because they are "special" units that cannot be rebuilt.......
That must be it! I didn't think of this before, but in the last turn the elite corps are available I used them in battle and although the battle was won, I did take heavy losses in the process.
While I do not remember what the battle casualties were exactly, this seems like a good explanation for what happened, so I guess that this is what caused the unit to be unavailable to me.
Thanks!

Posted: Wed Jun 30, 2010 5:21 pm
by calvinus
poweraxe wrote:That must be it! I didn't think of this before, but in the last turn the elite corps are available I used them in battle and although the battle was won, I did take heavy losses in the process.
While I do not remember what the battle casualties were exactly, this seems like a good explanation for what happened, so I guess that this is what caused the unit to be unavailable to me.
Thanks!
Now the question is... how did you manage to get two 6(+3)-7-4 corps
destroyed in battle?!?!?!
It was a massacre!

Posted: Thu Jul 01, 2010 2:24 pm
by poweraxe
I decided to replay the game from an earlier save, this time without using the BEF corps in battle during the Nov-Dec turn, to see if that was indeed the problem. However, the same happened: the two elite corps disappear during the first interphase (as they should), but they are NOT replaced by two veteran corps.
Basically, this is what happens:
[ATTACH]11957[/ATTACH]
This is how it was for me in the turn before the first interphase, and
[ATTACH]11958[/ATTACH]
this is how it is the turn after the first interphase. As you can see the two elite corps are gone, but they have not been replaced by two veteran corps.
Posted: Fri Jul 02, 2010 9:38 am
by poweraxe
Looking at the event file you mentioned, it looks as if they are removed from the map and not placed back again. Is that the case or am I reading it wrong? be it?
Posted: Fri Jul 02, 2010 9:41 am
by calvinus
poweraxe wrote:Looking at the event file you mentioned, it looks as if they are removed from the map and not placed back again. Is that the case or am I reading it wrong? be it?
I see they are to be removed from HQ II and then they are transformed into a 6(+3)-7-4 units. It's strange indeed, because they are not in HQ II, but in HQ I. So I think this must be debugged carefully.

Posted: Fri Jul 02, 2010 9:59 am
by calvinus
calvinus wrote:I see they are to be removed from HQ II and then they are transformed into a 6(+3)-7-4 units. It's strange indeed, because they are not in HQ II, but in HQ I. So I think this must be debugged carefully.
Can you try with this version of EV_ENG.inc file, please?
Unzip the file and copy the EV_ENG.inc file into the Data/Dictionary/Events folder, then start a new campaign.
I removed the "remove unit" effects...
If the bug is thus fixed, I will add this fix into the next patch.
Posted: Fri Jul 02, 2010 11:03 am
by poweraxe
calvinus wrote:Can you try with this version of EV_ENG.inc file, please?
Unzip the file and copy the EV_ENG.inc file into the Data/Dictionary/Events folder, then start a new campaign.
I removed the "remove unit" effects...

If the bug is thus fixed, I will add this fix into the next patch.
Okay, I'll try that and post the result here

Posted: Fri Jul 02, 2010 4:38 pm
by poweraxe
I can confirm that the new events file fixed the issue! The two corps now stay in the I army, changed to veteran 6-7-4, during the first Interphase. Thanks!
One last question, just to be clear on this, if these changed corps are destroyed at a later time, can they be rebuilt normally or are they still 'special' corps that cannot be rebuilt?
Posted: Fri Jul 02, 2010 6:15 pm
by Franciscus
While we wait for the patch, will this file work in an already started campaign (although still before the first interphase) ?
Posted: Fri Jul 02, 2010 7:09 pm
by calvinus
poweraxe wrote:One last question, just to be clear on this, if these changed corps are destroyed at a later time, can they be rebuilt normally or are they still 'special' corps that cannot be rebuilt?
I think no.