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Difficulity Level Settings ???
Posted: Fri Jun 04, 2010 2:59 pm
by Panama Red
I understand basicly what happens when you change the AI Aggressive Setting, but what exactly happens on each of the five AI Difficulity Settings ???
Posted: Fri Jun 04, 2010 5:22 pm
by calvinus
Eh eh.... curiosity!
1) The higher you set Difficulty level, the more chances has AI to cheat on FoW!
2) Have a look to
Modding\DBs\AIParamsTable.xls DB: rows
DL1-DL4.
Posted: Fri Jun 04, 2010 5:53 pm
by Panama Red
The reason that I ask is in one of your posts you said to set the AI Aggressive to Max and AI Difficulity to 4. At which time you also said that setting the AI Difficulity to 4 would allow the AI to better allocate the RP's.
This is why I wanted to know what the other Difficulity setting would do in the game.
Posted: Fri Jun 04, 2010 5:55 pm
by calvinus
Well, if you watch the AIParamsTable.xls, you can see that if you set Difficulty to 4+, AI can place reinforcements everywhere she wants, so not only on major cities.

Posted: Fri Jun 04, 2010 6:04 pm
by Panama Red
Thank you.

Posted: Sat Aug 21, 2010 9:49 pm
by gwgardner
I played the Serbian scenario on difficulty level 5 and the Serbian army had units with an attack strength of 5. On a difficulty level of 1 the same army never attacked with any unit above a strength of 3.
So does the difficulty level actually scale up or down the enemy strength?
[later, after turning off fog of war]
the answer is no; but still on the lower level perhaps the AI doesn't use the strongest unit?
Posted: Sat Sep 11, 2010 11:16 am
by Russkly
So, in essence, increasing the difficulty level setting above 3 doesn't actually make the AI do anything fundamentally different or better, or give it more powerful units; it simply allows the AI to 'cheat' a little with RPs and reinforcement placement.
Is this a fair summation?
If so, I think I'll leave it on 3...
R
Posted: Sat Sep 11, 2010 5:47 pm
by calvinus
Yes, it's a fair summary.