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Game Status and Fixes Announcement

Posted: Wed Nov 12, 2008 7:44 pm
by PhilThib
Hi All,

We are going to fix quickly the freezes a few of you have experienced. We'll improve also fast some of the slowlyness experienced by others...

More generally, we shall post here tomorrow a general policy declaration where we shall tell you about:

- Fixes policy
- Updates frequency and timing
- Help to players
- Commercial attitude and position of AGEOD

As was clearly mentionned earlier, WW1 is a third-party game with a new engine. It is different from our usual AGE engine and has not been "tried" with 4 different games before, therefore it's 'new' and lacking 'return of experience'... but it will have our support and full comitment and attention.

Thanks for your patience and understanding

Philippe Thibaut
AGEOD
:coeurs:

Posted: Wed Nov 12, 2008 9:29 pm
by aspqrz
PhilThib wrote:As was clearly mentionned earlier, WW1 is a third-party game with a new engine. It is different from our usual AGE engine and has not been "tried" with 4 different games before, therefore it's 'new' and lacking 'return of experience'... but it will have our support and full comitment and attention.


Ah. Didn't see that. Checked out the AGEOD site to see what was going on with Vainglory of Nations, and noted the WW1 game ... thought, "cool" ... but as long as you're working on fixes for the major issues, its understandable that there are "issues" with an unfamiliar new engine that will take more time to get around to addressing.

I'm sure we all look forwards to the regular improvements that will issue forth! :D

Phil

Posted: Wed Nov 12, 2008 10:22 pm
by Emeg
Thank you for your straight openness PhilThib. I hope this game will be a great succes finally. :)

Posted: Thu Nov 13, 2008 12:48 am
by tagwyn
+++ :D :coeurs:

I agree

Posted: Thu Nov 13, 2008 8:01 am
by Kaiser1918
LGG was a true gem, I am crossing my fingers for this portation.