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bug/problem
Posted: Tue Sep 27, 2011 9:03 am
by ancient seaman
Hi to all
Ok here it is:1-naval units that i start a scenario with(1775 campaign)dont get reinforcements,the others that came from events also(me think)even thought i have a pool of ships eligible to take from.
2-units dont show the little hearts(number of unit hits) that i have seen in other ageod games and i have no idea why.
I got the game from ageods site,then applied the latest official patch and then the quick fix or something.
Posted: Tue Sep 27, 2011 12:50 pm
by lodilefty
Ships must be non-moving in a port of level 3 or higher to gain replacements.
In addition, if you have set the Attritiion Option to "Historical", there must also be a depot in that port
IIRC, WIA doesn't use "hearts" in Unit displays, but the strength is shown....
still a problem
Posted: Tue Oct 04, 2011 5:22 am
by ancient seaman
I have sent the starting boston station units which have less ships plus those of nova scotia that start in halifax in that city with depot/fort and advanced harbor(high level)and no attrition but still no replacement of ships in the units.
Of cource i have replacements but simply refuse to join the units.
Do i have to hang some sailors or change the commanders?
Posted: Tue Oct 04, 2011 12:33 pm
by lodilefty
What version are you playing?
Please zip and upload you saved game. mody current turn and \Backup1 subfolder.
Posted: Tue Oct 04, 2011 3:47 pm
by ancient seaman
Bought the game from ageod website and then directly applied patch 1.08 and the quickfix.
Now how do i upload it and what exctly do you need?
Posted: Wed Oct 05, 2011 1:51 pm
by lodilefty
here it is
Posted: Fri Oct 07, 2011 11:27 am
by ancient seaman
hope havent done any mistake
Posted: Fri Oct 07, 2011 1:58 pm
by lodilefty
ancient seaman wrote:hope havent done any mistake
Your saved game is exactly correct!
I see the bug too. We'll add it to the list for repairs...
Posted: Mon Oct 17, 2011 1:33 pm
by Pocus
Bug fixed, thanks for the report.