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good swimmers?

Posted: Tue Feb 23, 2010 3:38 pm
by captain curruthers
im playing the whites of their eyes vers 1.06e.

washingtons army has just crossed from middleton/new haven to long island.the thing is they didnt have any boats(i checked).is this WAD and if so where do they get their swimming lessons? :D :niark:

Posted: Tue Feb 23, 2010 4:05 pm
by arsan
Yes its WAD. The connection between both regions is Major Ferry. So it will take some days to cross and counts as major river crossing in battle with big penalties, but you don't need boats.
I have no idea of USA geography, but was told the crossing there is not too difficult as there were plenty of ferry possibilities.
So consider it like an oversizes big river crossing. :blink:
Brooklyn and New York also have a similar connection.
Cheers

Posted: Tue Feb 23, 2010 4:06 pm
by lodilefty
little boats ;)

WAD
There is a Major Crossing link there, added at the very beginning of the game, IIRC to avoid total entrapment on Long Island.

Posted: Tue Feb 23, 2010 5:04 pm
by captain curruthers
so the americans are wandering around with coracles on their backs ;) :D

hope theres a plan to include these links on the map to make it possible to see what areas need blocking/controlling! getting cought out by moves i didnt think were possible is mildly annoying :( still think washington is trapped tho' :fleb:

Posted: Tue Feb 23, 2010 6:01 pm
by lodilefty
captain curruthers wrote:so the americans are wandering around with coracles on their backs ;) :D

hope theres a plan to include these links on the map to make it possible to see what areas need blocking/controlling! getting cought out by moves i didnt think were possible is mildly annoying :( still think washington is trapped tho' :fleb:


View links from a region by selecting a unit therin and pressing <Shift> key.

Posted: Tue Feb 23, 2010 6:22 pm
by captain curruthers
View links from a region by selecting a unit therin and pressing <Shift> key.


that only works if you have a unit in the required region.not very usefull for predicting enemy moves! :neener:

on a seperate note,i understood that having a blockading naval force in offensive posture would prevent crossing attempts by land forces(at least it does in AACW).didnt stop washington tho.am i missing something about blocking enemy sea/river crossings :confused:

Posted: Tue Feb 23, 2010 9:25 pm
by lodilefty
captain curruthers wrote:that only works if you have a unit in the required region.not very usefull for predicting enemy moves! :neener:

on a seperate note,i understood that having a blockading naval force in offensive posture would prevent crossing attempts by land forces(at least it does in AACW).didnt stop washington tho.am i missing something about blocking enemy sea/river crossings :confused:


Currently the game engine design is limited to what you see.
And this type of crossing is not blocked either. It simply 'jumps over' the ships' [which is the same behavior that scuttled some of our unimplemented portage ideas ;) ]

Will review the presence of that crossing link. :)

Posted: Tue Feb 23, 2010 11:25 pm
by Damascus
That crossing isn't as small as the one between Brooklyn and New York (Manhattan). They've been talking about building a bridge over that body of water (Long Island Sound) forever, but it's too big to do cheaply. The current ferries do the trip in 1.5 hours. It's roughly 15 miles.

Posted: Wed Feb 24, 2010 12:05 am
by captain curruthers
And this type of crossing is not blocked either. It simply 'jumps over' the ships' [which is the same behavior that scuttled some of our unimplemented portage ideas


so blockading ships are useless :bonk: guess washington has a chance to escape then :wacko: :eek: :p leure: :niark:

Posted: Wed Feb 24, 2010 1:07 am
by lodilefty
captain curruthers wrote:so blockading ships are useless :bonk: guess washington has a chance to escape then :wacko: :eek: :p leure: :niark:


They don't block in this case as the engine has no way to note the crossing from the water region being 'jumped'

This crossing link will be removed in next patch :D

Posted: Wed Feb 24, 2010 1:18 am
by captain curruthers
ive no real problem with that link or others being there.i would just like to see purely cosmetic changes made to the map such as a ferry symbol with a couple of arrows showing the connections.the same could be done for the porterage routes. with such cosmetic changes there would be no need to change any of the 'workings' of the game but it would allow peeps to see where these links are :)

Posted: Wed Feb 24, 2010 8:21 pm
by squarian
The LI Sound crossing at 15mi seems far-fetched, so removing it is fine with me. But I've seen units auto-retreat from Manhattan into Brooklyn before and if there isn't a second crossing to the island it becomes a cul-de-sac trap for retreated troops. How about keeping the Brooklyn-Manhattan crossing, scrapping the LI Sound at the eastern end, and adding one from the Brooklyn area to the area north of Manhattan (Hanbury? White Plains? Whatever it's called - sorry don't have the map).

Posted: Wed Feb 24, 2010 8:29 pm
by captain curruthers
there is another crossing going to Newark ;) ran a new game to find out where these crossings were :D

Posted: Wed Feb 24, 2010 9:23 pm
by PANGI
Yeah, i was also surprised when british main forces from New york bypassed my well entrenched army around Norwalk this way...