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Cities in setup

Posted: Tue Apr 08, 2008 6:18 pm
by aryaman
Hi all
I have noticed that all regions in the Cities page within the seup file are under control of one side, even neutral regions that are not playable in the scenario, I wonder how do you make regions not playable in an scenario?

Posted: Tue Apr 08, 2008 9:07 pm
by PhilThib
Use the blockstate column of the excel file, and enter value 2 in it.... (0 is playable regions, 1 is unenterable but visible, 2 unplayable) :sourcil: