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save turn/next game turn

Posted: Sat Jun 28, 2008 4:56 pm
by jastaV
I admit I'm loving AGEOD game interface :coeurs:

Anyway I have a suggestion over save turn/next game turn buttons positioning.......

It's not first time I've gone pushing next game turn button, while I was thinking to push save turn button, may be in the rush for leaving the game running to a ringing phone!

It could be useful, may be in future games, to put these two critical buttons in different areas of the interface.......

Please, confirm I'm not the only dumb experiencing this kind of troubles :bonk: !

JastaV

Posted: Sat Jun 28, 2008 7:53 pm
by Heldenkaiser
Or maybe simply put a safeguard in ... "do you really want to resolve the turn" or something. (Make it optional if you think that some people will be annoyed by needing two clicks instead of one.) :cwboy:

Posted: Sat Jun 28, 2008 7:59 pm
by Nikel
I made some suggestions on the interface, one of them was to make the clock clickable, as an alternative button for next turn, and it was for the reason you say, I think that the area of the clock is big enough to minimize the mistakes

http://www.ageod-forum.com/showthread.php?t=9208